Search Results for "digital-computer-based-simulations-for-beginners"

A Digital Computer Based Simulation Procedure for Multiple Degree of Freedom Mechanical Systems with Geometric Constraints

A Digital Computer Based Simulation Procedure for Multiple Degree of Freedom Mechanical Systems with Geometric Constraints

  • Author: Pradip Natverlal Sheth
  • Publisher: N.A
  • ISBN: N.A
  • Category: Links and link-motion
  • Page: 1056
  • View: 8944
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Guide to Simulation-Based Disciplines

Guide to Simulation-Based Disciplines

Advancing Our Computational Future

  • Author: Saurabh Mittal,Umut Durak,Tuncer Ören
  • Publisher: Springer
  • ISBN: 3319612646
  • Category: Computers
  • Page: 370
  • View: 3473
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This invaluable text/reference reviews the state of the art in simulation-based approaches across a wide range of different disciplines, and provides evidence of using simulation-based approaches to advance these disciplines. Highlighting the benefits that simulation can bring to any field, the volume presents case studies by the leading experts from such diverse domains as the life sciences, engineering, architecture, arts, and social sciences. Topics and features: includes review questions at the end of every chapter; provides a broad overview of the evolution of the concept of simulation, stressing its importance across numerous sectors and disciplines; addresses the role of simulation in engineering design, and emphasizes the benefits of integrating simulation into the systems engineering paradigm; explains the relation of simulation with Cyber-Physical Systems and the Internet of Things, and describes a simulation infrastructure for complex adaptive systems; investigates how simulation is used in the Software Design Life Cycle to assess complex solutions, and examines the use of simulation in architectural design; reviews the function and purpose of simulation within the context of the scientific method, and its contribution to healthcare and health education training; discusses the position of simulation in research in the social sciences, and describes the simulation of service systems for simulation-based enterprise management; describes the role of simulation in learning and education, as well as in in military training. With its near-exhaustive coverage of disciplines, this comprehensive collection is essential reading for all researchers, practitioners and students seeking insights into the use of various modeling paradigms and the need for robust simulation infrastructure to advance their field into a computational future.

Knowledge-Based Simulation

Knowledge-Based Simulation

Methodology and Application

  • Author: Paul A. Fishwick,Richard B. Modjeski
  • Publisher: Springer Science & Business Media
  • ISBN: 1461230403
  • Category: Computers
  • Page: 293
  • View: 5519
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Knowledge-Based Simulation: Methodology and Application represents a recent compilation of research material that reviews fundamental concepts of simulation methodology and knowledge-based simulation applications. Knowledge-based simulation represents a new and exciting bridge area linking the fields of computer simulation and artificial intelligence. This book will appeal to both theorists and practitioners who require simulation to solve complex problems. A primary attraction of the book is its emphasis on both methodology and applications. In this way, the reader can explore new methods for encoding knowledge-inten- sive information into a simulation model, and new applications that utilize these methods.

Digital Games and Learning

Digital Games and Learning

  • Author: Sara de Freitas,Paul Maharg
  • Publisher: Bloomsbury Publishing
  • ISBN: 1441177191
  • Category: Education
  • Page: 320
  • View: 1864
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The popularity of entertainment gaming over the last decades has led to the use of games for non-entertainment purposes in areas such as training and business support. The emergence of the serious games movement has capitalized on this interest in leisure gaming, with an increase in leisure game approaches in schools, colleges, universities and in professional training and continuing professional development. The movement raises many significant issues and challenges for us. How can gaming and simulation technologies be used to engage learners? How can games be used to motivate, deepen and accelerate learning? How can they be used to greatest effect in learning and teaching? The contributors explore these and many other questions that are vital to our understanding of the paradigm shift from conventional learning environments to learning in games and simulations.

NS Simulator for Beginners

NS Simulator for Beginners

  • Author: Eitan Altman,Tania Jiménez
  • Publisher: Morgan & Claypool Publishers
  • ISBN: 1608456927
  • Category: Computers
  • Page: 170
  • View: 4056
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Declarative Networking is a programming methodology that enables developers to concisely specify network protocols and services, which are directly compiled to a dataflow framework that executes the specifications. Declarative networking proposes the use of a declarative query language for specifying and implementing network protocols, and employs a dataflow framework at runtime for communication and maintenance of network state. The primary goal of declarative networking is to greatly simplify the process of specifying, implementing, deploying and evolving a network design. In addition, declarative networking serves as an important step towards an extensible, evolvable network architecture that can support flexible, secure and efficient deployment of new network protocols.This book provides an introduction to basic issues in declarative networking, including language design, optimization and dataflow execution. The methodology behind declarative programming of networks is presented, including roots in Datalog, extensions for networked environments, and the semantics of long-running queries over network state. The book focuses on a representative declarative networking language called Network Datalog (NDlog), which is based on extensions to the Datalog recursive query language. An overview of declarative network protocols written in NDlog is provided, and its usage is illustrated using examples from routing protocols and overlay networks.This book also describes the implementation of a declarative networking engine and NDlog execution strategies that provide eventual consistency semantics with significant flexibility in execution. Two representative declarative networking systems (P2 and its successor RapidNet) are presented. Finally, the book highlights recent advances in declarative networking, and new declarative approaches to related problems.Table of Contents: Introduction / Declarative Networking Language / Declarative Networking Overview / Distributed Recursive Query Processing / Declarative Routing / Declarative Overlays / Optimization of NDlog / Recent Advances in Declarative Networking / Conclusion

Criteria for Low-Speed Longitudinal Handling Qualities

Criteria for Low-Speed Longitudinal Handling Qualities

of Transport Aircraft with Closed-Loop Flight Control Systems

  • Author: H.A. Mooij
  • Publisher: Springer Science & Business Media
  • ISBN: 9401711933
  • Category: Technology & Engineering
  • Page: 152
  • View: 5747
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In-fl ight simulation experiments performed in 1967 with a variable-stabil ity aircraft during the author's stay at Princeton University, motivated the study of handl ing characteristics of future transport aircraft with closed-loop fl ight control systems. In 1972, the first experiment took place at the National Aerospace Laboratory NLR, using one of its research aircraft. In anticipation of expected developments in (digital) fl ight control technology, the research programme following the first experiments was aimed at the establ ishment of quantitative handl ing qual ities criteria. An appreciable part of that programme has been sponsored by the Netherlands Agency for Aerospace Programs (Nederlands Instituut voor VI iegtuigontwikkel ing en Ruimtevaart) and the Department of Civil Aviation of the Netherlands (Rijksluchtvaartdienst). In 1981, a thorough review of the extensive and valuable data gathered was started. The result, presented in this book, was also included in the author's thesis for a Ph.D. degree of the Delft University of Technology. To introduce the reader to the multi-discipl inary field of handl ing qual ities research, introductory chapters are presented on longitudinal aircraft dynamics, closed-loop fl ight control systems using non-mechanical signal transmission, human pilot dynamics, hand I ing qual ities assessment techniques, and the present status of handl ing qual ity criteria.

The Digital Hand, Vol 3

The Digital Hand, Vol 3

How Computers Changed the Work of American Public Sector Industries

  • Author: James W. Cortada
  • Publisher: Oxford University Press
  • ISBN: 0195165861
  • Category: Business & Economics
  • Page: 478
  • View: 4524
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The third volume of The Digital Hand describes how computers were used in all of the American public sector industries over the past half-century, in order to determine what were the critical uses of computing technologies, how these technologies came into these industries, and how they were changed by it. Cortada claims that computing profoundly changed the nature of work in these public sector industries, creating the bedrock of the Information Age.

The Guide to Computer Simulations and Games

The Guide to Computer Simulations and Games

  • Author: K. Becker,J.R. Parker
  • Publisher: John Wiley & Sons
  • ISBN: 1118235592
  • Category: Education
  • Page: 456
  • View: 1200
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The first computer simulation book for anyone designing or building a game Answering the growing demand for a book catered for those who design, develop, or use simulations and games this book teaches you exactly what you need to know in order to understand the simulations you build or use all without having to earn another degree. Organized into three parts, this informative book first defines computer simulations and describes how they are different from live-action and paper-based simulations. The second section builds upon the previous, with coverage of the technical details of simulations, a detailed description of how models are built, and an explanation of how those models are translated into simulations. Finally, the last section develops four examples that walk you through the process from model to finished and functional simulation, all of which are created using freely available software and all of which can be downloaded. Targets anyone interested in learning about the inner workings of a simulation or game, but may not necessarily be a programmer or scientist Offers technical details on what simulations are and how they are built without overwhelming you with intricate jargon Breaks down simulation vs. modeling and traditional vs. computer simulations Examines verification and validation and discusses simulation tools Whether you need to learn how simulations work or it's something you've always been curious about but couldn't find the right resource, look no further. The Guide to Computer Simulations and Games is the ideal book for getting a solid understanding of this fascinating subject.

Model-Based Engineering for Complex Electronic Systems

Model-Based Engineering for Complex Electronic Systems

  • Author: Peter Wilson,H. Alan Mantooth
  • Publisher: Newnes
  • ISBN: 012385086X
  • Category: Technology & Engineering
  • Page: 536
  • View: 2036
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In the electronics industry today consumer demand for devices with hyper-connectivity and mobility has resulted in the development of a complete system on a chip (SoC). Using the old ‘rule of thumb’ design methods of the past is no longer feasible for these new complex electronic systems. To develop highly successful systems that meet the requirements and quality expectations of customers, engineers now need to use a rigorous, model-based approach in their designs. This book provides the definitive guide to the techniques, methods and technologies for electronic systems engineers, embedded systems engineers, and hardware and software engineers to carry out model- based electronic system design, as well as for students of IC systems design. Based on the authors’ considerable industrial experience, the book shows how to implement the methods in the context of integrated circuit design flows. Complete guide to methods, techniques and technologies of model-based engineering design for developing robust electronic systems Written by world experts in model-based design who have considerable industrial experience Shows how to adopt the methods using numerous industrial examples in the context of integrated circuit design

PowerCon

PowerCon

  • Author: N.A
  • Publisher: N.A
  • ISBN: N.A
  • Category: Electrical power systems
  • Page: N.A
  • View: 1919
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Computer Aided Architectural Design Futures 2001

Computer Aided Architectural Design Futures 2001

Proceedings of the Ninth International Conference Held at the Eindhoven University of Technology, Eindhoven, the Netherlands, on July 8-11, 2001

  • Author: Bauke de Vries,Jos P. van Leeuwen,Henri Achten
  • Publisher: Springer Science & Business Media
  • ISBN: 9780792370239
  • Category: Architecture
  • Page: 814
  • View: 8649
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CAAD Futures is a bi-annual conference that aims to promote the advancement of computer-aided architectural design in the service of those concerned with the quality of the built environment. The conferences are organized under the auspices of the CAAD Futures Foundation, which has its secretariat at the Eindhoven University of Technology in the Netherlands.This volume provides state-of-the-art articles in the following areas: capturing design, information modelling, CBR techniques, Virtual Reality, CAAD education, (hyper) media, design evaluation, design systems development, collaboration, generation, design representation, knowledge management, form programming, simulation, architectural analysis, and urban design.

Verilog Computer-Based Training Course

Verilog Computer-Based Training Course

  • Author: Zainalabedin Navabi
  • Publisher: McGraw Hill Professional
  • ISBN: 9780071374736
  • Category: Computers
  • Page: 93
  • View: 2338
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A self-training program with Verilog simulation and synthesis tools from Mentor Graphics and Altera. It is suitable for professional engineers or computer or electronics engineering students.

PC-based instrument flight simulation

PC-based instrument flight simulation

a first collection of papers : presented at the Winter Annual Meeting of the American Society of Mechanical Engineers, Atlanta, Georgia, December 1-6, 1991

  • Author: A. Robert Sadlowe,American Society of Mechanical Engineers. Winter Meeting,American Society of Mechanical Engineers. Technology and Society Division
  • Publisher: American Society of Civil Engineers
  • ISBN: N.A
  • Category: Technology & Engineering
  • Page: 69
  • View: 5875
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Aviation Week & Space Technology

Aviation Week & Space Technology

  • Author: N.A
  • Publisher: N.A
  • ISBN: N.A
  • Category: Aeronautics
  • Page: N.A
  • View: 6812
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Includes a mid-December issue called Buyer guide edition.

Dependable Computing - EDCC-1

Dependable Computing - EDCC-1

First European Dependable Computing Conference, Berlin, Germany, October 4-6, 1994. Proceedings

  • Author: Klaus Echtle,Dieter Hammer,David Powell
  • Publisher: Springer Science & Business Media
  • ISBN: 9783540584261
  • Category: Computers
  • Page: 625
  • View: 7571
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This book presents the proceedings of the First European Dependable Computing Conference (EDCC-1), held in Berlin, Germany, in October 1994. EDCC is the merger of two former European events on dependable computing. The volume comprises 34 refereed full papers selected from 106 submissions. The contributions address all current aspects of dependable computing and reflect the state of the art in dependable systems research and advanced applications; among the topics covered are hardware and software reliability, safety-critical and secure systems, fault-tolerance and detection, verification and validation, formal methods, hardware and software testing, and parallel and distributed systems.

Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds

Serious Educational Game Assessment: Practical Methods and Models for Educational Games, Simulations and Virtual Worlds

  • Author: L.A. Annetta,Stephen Bronack
  • Publisher: Springer Science & Business Media
  • ISBN: 9460913296
  • Category: Education
  • Page: 286
  • View: 7504
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In an increasingly scientific and technological world the need for a knowledgeable citizenry, individuals who understand the fundamentals of technological ideas and think critically about these issues, has never been greater. There is growing appreciation across the broader education community that educational three dimensional virtual learning environments are part of the daily lives of citizens, not only regularly occurring in schools and in after-school programs, but also in informal settings like museums, science centers, zoos and aquariums, at home with family, in the workplace, during leisure time when children and adults participate in community-based activities. This blurring of the boundaries of where, when, why, how and with whom people learn, along with better understandings of learning as a personally constructed, life-long process of making meaning and shaping identity, has initiated a growing awareness in the field that the questions and frameworks guiding assessing these environments should be reconsidered in light of these new realities. The audience for this book will be researchers working in the Serious Games arena along with distance education instructors and administrators and students on the cutting edge of assessment in computer generated environments.

Educational Technology

Educational Technology

  • Author: N.A
  • Publisher: N.A
  • ISBN: N.A
  • Category: Audio-visual materials
  • Page: N.A
  • View: 1244
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The papers of the Twenty-Second SIGCSE Technical Symposium on Computer Science Education

The papers of the Twenty-Second SIGCSE Technical Symposium on Computer Science Education

San Antonio, Texas, March 7-8, 1991

  • Author: Nell B. Dale,Association for Computing Machinery. Special Interest Group on Computer Science Education
  • Publisher: N.A
  • ISBN: N.A
  • Category: Computers
  • Page: 392
  • View: 6686
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Ternary Digital System

Ternary Digital System

Concepts and Applications

  • Author: A P Dhande,V T Ingole,V R Ghiye
  • Publisher: SM Online Publishers LLC
  • ISBN: N.A
  • Category: Computers
  • Page: 131
  • View: 5138
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Ternary digital system is commonly known as three valued digital system.Three valued logic is an elementary set of Multiple Valued Logic, which is introduced in the book at the beginning. The book provides a detail overview of every concept required for the design and applications of ternary circuits. It covers the basic concepts for ternary logic fundamentals,ternary logic gates, its logic gate truth tables, Boolean rules for ternary logic up to ternary logic families, function synthesis and minimization techniques and an applications like one trit T-ALU, Two trit T-ALU Slice, Ternary R-S and D memory elements and an analog to ternary converter for DSP application as a fundamental block are developed and simulated using EDA tool. Finally computer simulation using EDA (Electronic Design Automation) tools like Tanner, spice and VHDL is also illustrated. In the first half of 19 th century G.Boolean have proposed the Algebra for two valued (Binary logic) system after that Shanon has expressed the behavior of electrical switches in terms of Boolean algebra and he paved the ramp to an industrial development that is recognized as initiating one of the most revolutionary economic changes ever. MVL is also known as Multi-Valued, Multiple-Valued or Many-Valued logic. Multi-Value logic is regarded as a switch with more than two states. Such as a 3- value switch with states ‘0’, ‘1’ and ‘2’. Or a 4-value switch with states ‘0’, ‘1’, ‘2’ and ‘3’. In case of 3-Valued logic the term ternary logic is used & term quaternary logic for 4-Valued logic. Alexander (1964) showed that the most efficient radix for implementation of switching systems is the natural base (e ≈2.71828), it seems likely that the best integral radix is 3 rather than 2.It should be noted that this book emphasis on Ternary logic with concepts and applications. The fundamental work on Multiple Valued Logic (MVL) System was done by E.L.Post in the beginning of 19 th centuries and based on that work P.C.Rosen Bloom modeled the Algebra for MVL is called Post Algebra.