Search Results for "inside-com-microsoft-programming-series"

ECOOP 2002 - Object-Oriented Programming

ECOOP 2002 - Object-Oriented Programming

16th European Conference Malaga, Spain, June 10-14, 2002 Proceedings

  • Author: Boris Magnusson
  • Publisher: Springer
  • ISBN: 3540479937
  • Category: Computers
  • Page: 637
  • View: 7384
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Inside Distributed COM

Inside Distributed COM

  • Author: Guy Eddon,Henry Eddon
  • Publisher: N.A
  • ISBN: 9781572318496
  • Category: Computers
  • Page: 552
  • View: 3620
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"Inside Distributed COM" is for the developer wanting to leverage this power in their systems through a range of different development environments, such as C++, Visual Basic, and Java. The book-and-CD set gives a concise and practical understanding of DCOM, including samples shown in a variety of languages.

Advanced 3-D Game Programming Using DirectX 7.0

Advanced 3-D Game Programming Using DirectX 7.0

  • Author: Adrian Perez,Dan Royer
  • Publisher: Republic of Texas Press
  • ISBN: 9781556227219
  • Category: Computers
  • Page: 610
  • View: 4240
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This latest addition to the Wordware Game Developer's Library describes how to create computer games with cutting-edge 3-D algorithms and effects. "Advanced 3-D Game Programming Using DirectX 7.0" is intended specifically for those who know how to program with C++ but have not yet explored game or graphics programming. The authors include coverage of artificial intelligence, client-server networking using UDP, multi-texture effects, multi-resolution surface techniques, alpha blending, and more. Along with several sample applications that target specific algorithms, full source code is provided for a client-server networked 3-D first-person game that demonstrates many of the techniques discussed in the book, while giving the reader the opportunity to make their own additions. The CD includes: Full source code in C++, including a complete game demonstrating techniques covered in the bookMicrosoft's DirectX 7a SDKSource code to other 3-D engines, including Quake, GL Quake, Quakeworld, Descent 1, Descent 2, Golgotha, and Crystal SpaceSelect articles on advanced gaming topics contributed by members of the graphics and game programming industryPaint Shop Pro evaluation edition for making texturesAdrian Perez, also known as [Cuban] in the computer game industry, has worked on the Direct3D team at Microsoft and in the graphics department at Lucent. He is a computer science major at Carnegie Mellon University in Pittsburgh, and a contributor to Game Developer magazine. Dan Royer is a developer at 3D Ion, a 3-D graphics company in Israel, and a contributor to flipcode.com, an online game programming news site.

Inside Visual C++

Inside Visual C++

The Standard Reference for Programming with Microsoft Visual C++ Version 4

  • Author: David Kruglinski
  • Publisher: N.A
  • ISBN: 9781556158919
  • Category: Computers
  • Page: 896
  • View: 2508
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For everyone who wants to discover the full power of development tools matched to the demands of 32-bit programming in Windows, INSIDE VISUAL C++ is the definitive handbook. Completely updated and expanded, the third edition is quick-paced and clear, to help you go farther, faster with Visual C++. As always, INSIDE VISUAL C++ is loaded with inside information that only author David Kruglinski could bring together. A former member of the Visual C++ development team, Kruglinski takes you one step at a time through the process of creating real-world, 32-bit applications for Windows - the Visual C++ way. You'll work with abundant 32-bit source code examples, learn about application frameworks, and get tips for fully exploiting features of the MFC library. You'll learn the fundamentals of programming for 32-bit Windows, get a real grasp of advanced topics such as multithreading, and gain a clear overall view of the full potential of Visual C++.

COM

COM

  • Author: Dale Rogerson
  • Publisher: N.A
  • ISBN: 9781572313491
  • Category: Computers
  • Page: 376
  • View: 9547
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Here is a developer's guide to using the industry-leading component object model to build efficient, robust OLE components and ActiveX controls. This book will give the reader knowledge to better use OLE interfaces and create ActiveX components.

Inside Microsoft SQL Server 2005

Inside Microsoft SQL Server 2005

T-SQL Programming

  • Author: Itzik Ben-Gan,Dejan Sarka,Roger Wolter
  • Publisher: N.A
  • ISBN: 9780735621978
  • Category: Computers
  • Page: 508
  • View: 1999
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Provides information on the architecture of the T-SQL programming language.

Programming Microsoft DirectShow for Digital Video and Television

Programming Microsoft DirectShow for Digital Video and Television

  • Author: Mark Pesce
  • Publisher: N.A
  • ISBN: 9780735618213
  • Category: Computers
  • Page: 414
  • View: 6522
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Explains how to use DirectShow to capture, edit, and render media, covering topics including digital video compression, merging multiple video streams, and synchronize audio and video.

Inside Visual C++

Inside Visual C++

  • Author: David Kruglinski
  • Publisher: N.A
  • ISBN: 9781572315655
  • Category: Computers
  • Page: 986
  • View: 2598
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The acknowledged standard for unlocking the power and versatility of Microsoft Visual C++, this resource has been updated to cover the latest features that support Internet development.An enclosed CD-ROM contains valuable sample source code and sample applications developed for the book. All of which makes this volume an indispensable tool that every professional should keep close at hand.

Programming Microsoft Visual Basic 6.0

Programming Microsoft Visual Basic 6.0

  • Author: Francesco Balena
  • Publisher: N.A
  • ISBN: 9780735605589
  • Category: Computers
  • Page: 1276
  • View: 7443
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Provides information on the capabilities of Microsoft Visual BASIC, covering such topics as control flow and error handling, debugging applications, object-oriented programming, and working with the .NET Framework.

Inside C#

Inside C#

  • Author: Tom Archer
  • Publisher: N.A
  • ISBN: 9780735612884
  • Category: C# (Computer program language)
  • Page: 403
  • View: 9589
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For years, developers have wished for a programming language with the power and flexibility of C++ that's also easy to write, read, and maintain like Microsoft "RM" Visual Basic "RM". Visual C# "TM", the hot new Web-enabled programming language from Microsoft, satisfies those wishes. Its object-oriented, programmer-friendly capabilities make it vastly easier to learn and use than older languages such as C++ -- especially for developing Web application. "Inside C#" provides the ideal in-depth look at the architecture and programming elements of Microsoft Visual C#. While other books may concentrate on C# development and runtime environments, this book is devoted to the language itself. It will have an exceptionally long shelf life, since the core C# language will change very little over time, while environments such as Microsoft Visual Studio "RM" may change yearly. This book is perfect for any Visual Basic developer who wants to move up to the next-generation language, and for any Visual C++ developer who wants an eaisier language to use for developing Web-enabled applications for the Internet. It includes tips throughout that highlight differences between Visual Basic, C++, and C# to help select the best language for the job, plus C# sample code both in the text and on an accompanying CD.

Microsoft Visual C# 2005 - Schritt für Schritt

Microsoft Visual C# 2005 - Schritt für Schritt

mit 180-Tage-Testversion von Visual Studio 2005 Professional auf DVD

  • Author: John Sharp
  • Publisher: N.A
  • ISBN: 9783860635513
  • Category:
  • Page: 600
  • View: 9068
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Inside Microsoft SQL Server 2008 T-SQL Programming

Inside Microsoft SQL Server 2008 T-SQL Programming

T-SQL Programming

  • Author: Itzik Ben-Gan,Dejan Sarka,Roger Wolter,Greg Low,Ed Katibah,Isaac Kunen
  • Publisher: Microsoft Press
  • ISBN: 0735646473
  • Category: Computers
  • Page: 832
  • View: 4682
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Get a detailed look at the internal architecture of T-SQL with this comprehensive programming reference. Database developers and administrators get best practices, expert techniques, and code samples to master the intricacies of this programming language—solving complex problems with real-world solutions. Discover how to: Work with T-SQL and CLR user-defined functions, stored procedures, and triggers. Handle transactions, concurrency, and error handling. Efficiently use temporary objects, including temporary tables, table variables, and table expressions. Evaluate when to use set-based programming techniques and when to use cursors. Work with dynamic SQL in an efficient and secure manner. Treat date- and time-related data in a robust manner. Develop CLR user-defined types and learn about temporal support in the relational model. Use XML and XQuery and implement a dynamic schema solution. Work with spatial data using the new geometry and geography types and spatial indexes. Track access and changes to data using extended events, SQL Server Audit, change tracking, and change data capture. Use Service Broker for controlled asynchronous processing in database applications. All the book’s code samples will be available for download from the companion Web site.

Inside OLE

Inside OLE

  • Author: Kraig Brockschmidt
  • Publisher: N.A
  • ISBN: 9781556158438
  • Category: Computers
  • Page: 1194
  • View: 7259
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OLE is a unified and extensible environment of object-based services with the overall purpose of enabling rich integration between components. As Microsoft's object technology, it represents major innovations in object-based programming, making it possible to create applications and software components with unprecedented capabilities. But with this power comes additional complexity and new programming paradigms. Inside OLE provides both a clear tutorial and a strong set of example programs, giving you the tools to incorporate OLE into your own development projects. Written by a member of the Microsoft OLE team, this book truly gives you the insider's perspective on the power of OLE for creating the next generation of innovative software. Inside OLE provides detailed coverage and reference material on OLE and object fundamentals: Objects and interfaces, connectable objects, custom components and the Component Object Model, and Local/Remote Transparency; storage and naming technologies: Structured storage and compound files, persistent objects, and naming and binding; data transfer, viewing, and caching: Uniform Data Transfer, viewable objects, data caching, OLE Clipboard, and OLE Drag and Drop; OLE Automation and OLE Property: Automation controllers; property pages, changes, and persistence; OLE Documents: OLE Documents and embedding containers; OLE Documents and local embedding servers; in-process object handlers and servers; linking containers; and in-place activation (visual editing) for containers and objects; and OLE Controls and the future of OLE: OLE Controls, future enhancements, and component software. If you're interested in fully exploring and understanding OLE and component software, there's no better source than Inside OLE.

Inside the Microsoft Windows 98 Registry

Inside the Microsoft Windows 98 Registry

  • Author: Günter Born
  • Publisher: N.A
  • ISBN: 9781572318243
  • Category: Computers
  • Page: 495
  • View: 9740
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Features an extensive overview on Registry that covers RegEdit, .INF, and more; defines ideas and features of the Registry so that they are compatible with Windows; and covers such topics as registering file name extensions, customizing the desktop, Start Menu, Control Panel, programming issues, and much more. Original. (Intermediate).

Extreme Programming Adventures in C#

Extreme Programming Adventures in C#

  • Author: Ron Jeffries
  • Publisher: N.A
  • ISBN: 9780735619494
  • Category: Computers
  • Page: 518
  • View: 2831
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See eXtreme Programming (XP) in action at the hands of an XP master—and learn Microsoft .NET and C# programming in the process! In this fast-paced, hands-on exposition, Ron Jeffries—one of the leading voices and practitioners in the XP community—demonstrates that you can write well-designed, resilient code incrementally and safely, while minimizing your investment in speculative up-front design. As Jeffries builds his sample application, you get firsthand insights into what successful XP development looks like, complete with real-world challenges such as the eleventh-hour change order. For further practice and study, you can download all the author's code—including the missteps—so you can see XP and agile concepts in action and assess how they fit into your own work. Pair program with an XP master, discovering how to: Streamline and simplify the software development process Work more effectively as part of an XP development team Reduce missteps by designing, testing, and refining code in increments Receive clearer specifications and feedback from customers Write cleaner, more expressive code—and weed out more bugs Conserve resources by planning and reassessing progress as you go Maintain a sustainable work pace—and avoid burnout Step up delivery dates, shipping the most crucial features first Improve customer satisfaction!

Programming the Microsoft Windows Driver Model

Programming the Microsoft Windows Driver Model

  • Author: Walter Oney
  • Publisher: N.A
  • ISBN: 9780735618039
  • Category: Computers
  • Page: 846
  • View: 3733
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The Microsoft® Windows® driver model (WDM) supports Plug and Play, provides power management capabilities, and expands on the driver/minidriver approach. Written by long-time device-driver expert Walter Oney in cooperation with the Windows kernel team, this book provides extensive practical examples, illustrations, advice, and line-by-line analysis of code samples to clarify real-world driver-programming issues. And it's been updated with the latest details about the driver technologies in Windows XP and Windows 2000, plus more information about how to debug drivers. Topics covered include: Beginning a driver project and the structure of a WDM driver; NEW: Minidrivers and class drivers, driver taxonomy, the WDM development environment and tools, management checklist, driver selection and loading, approved API calls, and driver stacks Basic programming techniques; NEW: Safe string functions, memory limits, the Driver Verifier scheme and tags, the kernel handle flag, and the Windows 98 floating-point problem Synchronization; NEW: Details about the interrupt request level (IRQL) scheme, along with Windows 98 and Windows Me compatibility The I/O request packet (IRP) and I/O control operations; NEW: How to send control operations to other drivers, custom queue implementations, and how to handle and safely cancel IRPs Plug and Play for function drivers; NEW: Controller and multifunction devices, monitoring device removal in user mode, Human Interface Devices (HID), including joysticks and other game controllers, minidrivers for non-HID devices, and feature reports Reading and writing data, power management, and Windows Management Instrumentation (WMI) NEW: System wakeup, the WMI control for idle detection, and using WMIMOFCK Specialized topics and distributing drivers; NEW: USB 2.0, selective suspend, Windows Hardware Quality Lab (WHQL) certification, driver selection and loading, officially approved API calls, and driver stacks COVERS WINDOWS 98, WINDOWS ME, WINDOWS 2000, AND WINDOWS XP! CD-ROM FEATURES: A fully searchable electronic copy of the book Sample code in Microsoft Visual C++® A Note Regarding the CD or DVD The print version of this book ships with a CD or DVD. For those customers purchasing one of the digital formats in which this book is available, we are pleased to offer the CD/DVD content as a free download via O'Reilly Media's Digital Distribution services. To download this content, please visit O'Reilly's web site, search for the title of this book to find its catalog page, and click on the link below the cover image (Examples, Companion Content, or Practice Files). Note that while we provide as much of the media content as we are able via free download, we are sometimes limited by licensing restrictions. Please direct any questions or concerns to [email protected]

Inside ATL [Medienkombination]·

Inside ATL [Medienkombination]·

[Komponenten-Entwicklung für verteilte Anwendungen]. Buch

  • Author: George Shepherd,Brad King
  • Publisher: N.A
  • ISBN: 9781572318588
  • Category: Computers
  • Page: 444
  • View: 5495
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An authoritative guide to programming with Active Template Library (ATL), complete with under-the-hood details and explanations. Visual C++ programmers will learn how to develop components easier and faster by mastering ATL. The CD-ROM supplies programmers with the book's sample code as well as abundant sample controls and components.

Inside Microsoft SQL Server 6.5

Inside Microsoft SQL Server 6.5

  • Author: Ron Soukup
  • Publisher: N.A
  • ISBN: 9781572313316
  • Category: Computers
  • Page: 819
  • View: 9872
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With CDROM Ron Soukup, former general manager for the SQL Server product and current SQL team guru, has penned this comprehensive guide for those who develop this important database tool. The book covers all frequently asked questions about SQL Server. The CD includes all SQL Server documents--the ideal tool for handy reference or for

Programming Microsoft Visual InterDev 6.0

Programming Microsoft Visual InterDev 6.0

  • Author: Nicholas D. Evans,Ken Miller,Ken Spencer
  • Publisher: N.A
  • ISBN: 9781572318144
  • Category: Computers
  • Page: 611
  • View: 6121
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An unmatched, comprehensive guide to the Visual InterDev Web development environment, with valuable insider techniques and lots of sample Web pages. The CD includes the complete Internet Client Software Development Kit, sample pages, and a wealth of additional controls and examples straight from the development team that created Microsoft Visual InterDev.

Programming Microsoft Visual C++

Programming Microsoft Visual C++

  • Author: David Kruglinski,Scot Wingo,George Shepherd
  • Publisher: N.A
  • ISBN: 9781572318571
  • Category: Computers
  • Page: 1153
  • View: 1119
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The acknowledged standard for unlocking the power and versatility of Microsoft Visual C++, this resource has been updated to cover the latest features that support Internet development.An enclosed CD-ROM contains valuable sample source code and sample applications developed for the book. All of which makes this volume an indispensable tool that every professional should keep close at hand.