Search Results for "terrible-old-games-you-ve-probably-never-heard-of"

Terrible Old Games You've Probably Never Heard Of

Terrible Old Games You've Probably Never Heard Of

  • Author: Stuart Ashen
  • Publisher: Unbound Publishing
  • ISBN: 1783522577
  • Category: Humor
  • Page: 192
  • View: 1168
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Terrible Old Games You've Probably Never Heard Of is a full-colour illustrated compendium of the most painfully bad games, based on Ashens' YouTube series of the same name. Everyone's heard of E.T. for the Atari 2600 and Superman for the Nintendo 64, but these are almost nothing next to the abject incompetence of Count Duckula 2 on the Amstrad CPC. There are people who seriously believe that Shaq Fu is the worst fighting game ever made, having never experienced Dangerous Streets on the Amiga. This book will blow their very soul apart. (Not a guarantee.) Terrible Old Games You've Probably Never Heard Of is meticulously researched and written, with the dry humour you'd expect from a man who has somehow made a living by sticking rubbish on a sofa and talking about it. Each entry is accompanied by a series of full-colour images from the games.

Terrible Old Games You've Probably Never Heard of

Terrible Old Games You've Probably Never Heard of

  • Author: Stuart Ashen
  • Publisher: Random House
  • ISBN: 1783522569
  • Category: Computer games
  • Page: 192
  • View: 944
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Terrible Old Games You've Probably Never Heard Of is a full-colour illustrated compendium of the most painfully bad games, based on Ashens' YouTube series of the same name. Everyone's heard of E.T. for the Atari 2600 and Superman for the Nintendo 64, but these are almost nothing next to the abject incompetence of Count Duckula 2 on the Amstrad CPC. There are people who seriously believe that Shaq Fu is the worst fighting game ever made, having never experienced Dangerous Streets on the Amiga. This book will blow their very soul apart. (Not a guarantee.) Terrible Old Games You've Probably Never Heard Of is meticulously researched and written, with the dry humour you'd expect from a man who has somehow made a living by sticking rubbish on a sofa and talking about it. Each entry is accompanied by a series of full-colour images from the games.

Psycho USA

Psycho USA

Famous American Killers You Never Heard of

  • Author: Harold Schechter
  • Publisher: Ballantine Books
  • ISBN: 0345524470
  • Category: Biography & Autobiography
  • Page: 396
  • View: 1297
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Shares the stories of lesser-known serial killers including "Mad Sculptor" Robert Irwin, "Tell-Tale Heart Killer" Peter Robinson and "Man of Two Lives" Edward H. Ruloff, in an anthology that evaluates their mental statuses, motivations and role in inspiring period literature and tabloids. Original. 25,000 first printing.

Mogworld

Mogworld

  • Author: Yahtzee Croshaw
  • Publisher: Dark Horse Comics
  • ISBN: 1506706428
  • Category: Fiction
  • Page: 416
  • View: 6282
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In a world full to bursting with would-be heroes, Jim couldn't be less interested in saving the day. His fireballs fizzle. He's awfully grumpy. Plus, he's been dead for about sixty years. When a renegade necromancer wrenches him from eternal slumber and into a world gone terribly, bizarrely wrong, all Jim wants is to find a way to die properly, once and for all. On his side, he's got a few shambling corpses, an inept thief, and a powerful death wish. But he's up against tough odds: angry mobs of adventurers, a body falling apart at the seams — and a team of programmers racing a deadline to hammer out the last few bugs in their AI. *Mogworld is the debut novel from video-game icon Yahtzee Croshaw (Zero Punctuation)! With an exclusive one-chapter preview of Yahtzee Croshaw's next novel, Jam—coming to bookstores in October 2012! *Ben "Yahtzee" Croshaw's video review site, Zero Punctuation, receives over 2,500,000 unique hits a month, and has been licensed by G4 Television. *Yahtzee's blog receives about 150,000 hits per day. "The first legitimate breakout hit from the gaming community in recent memory." -Boing Boing

The Legion of Regrettable Supervillains

The Legion of Regrettable Supervillains

Oddball Criminals from Comic Book History

  • Author: Jon Morris
  • Publisher: Quirk Books
  • ISBN: 1594749337
  • Category: Comics & Graphic Novels
  • Page: 256
  • View: 9267
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The oddest supervillains in comics history, in one amazing art-filled collection of overlooked crooked characters. From the golden age to the modern graphic novel, comic book superheroes need villains to battle. This collection affectionately spotlights the most ridiculous, bizarre, and cringe-worthy ever published, from fandom favorites like MODOK and Egg Fu to forgotten weirdos like Brickbat (choice of weapon: poison bricks). Casual comics readers and diehard enthusiasts alike will relish the hilarious commentary by author Jon Morris and vintage art from obscure old comics.

100 Best Video Games (That Never Existed)

100 Best Video Games (That Never Existed)

  • Author: Nate Crowley
  • Publisher: Solaris
  • ISBN: 1786181444
  • Category: Humor
  • Page: 256
  • View: 344
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THE WORLD’S FIRST POST-TRUTH GAMING BOOK After rashly tweeting he would dream up an imaginary computer game for every ‘like’ received, Nate Crowley found himself on an epic quest to conjure up hundreds of entirely fictional titles. From 1980s hits like BeastEnders to modern classics like 90s Goth Soccer and BinCrab Destiny, this beautiful retrospective takes the reader on a lavish tour of the most memorable and groundbreaking games never made. Brought to hilarious life by a team of genuine videogame industry concept artists and written by a professional over-imaginer, this book doesn’t just throw out silly ideas – it expands on them in relentless, excruciating detail.

The Gamer's Bucket List

The Gamer's Bucket List

The 50 Video Games to Play Before You Die

  • Author: Chris Watters
  • Publisher: Mango Media Inc.
  • ISBN: 1633531309
  • Category: Computers
  • Page: 139
  • View: 7139
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Which games are worth playing? From pixelated pioneer adventures to stunning space odysseys, the boundaries of the video game world are expanding every day. Grand epics and gritty mysteries. Fierce competition and friendly cooperation. Powerful emotions and uproarious laughter. Video games are fantastically diverse and wonderfully creative, but not all games are created equal. With so many games out there on so many different consoles, computers, and devices, how do you decide which games are worth playing? Backed by years of writing about games professionally and decades spent playing them, Chris Watters lays out a list of 50 games to entertain and enlighten you. Whether you’re trying to learn more about the world of gaming or strengthening your claim to true gaming fluency, these are the games you’ll want to play, and why you’ll want to play them.

Attack of the Flickering Skeletons

Attack of the Flickering Skeletons

More Terrible Old Games You've Probably Never Heard Of

  • Author: Stuart Ashen
  • Publisher: Unbound
  • ISBN: 9781783524136
  • Category:
  • Page: 192
  • View: 717
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YouTube sensation Stuart Ashen is back with his second installment of terrible old computer games you've probably never heard of, because what the world needs right now is to know exactly how bad Domain of the Undead for the Atari 8-bit computers was. Even bigger than the original Terrible Old Games You've Probably Never Heard Of, this second excavation of gaming's buried past will not only unearth more appalling excuses for digital entertainment, but also feature guest contributors and several special interest chapters not based around single specific games. These are NOT the games you've heard of a million times in YouTube videos. This is a compilation of truly obscure and dreadful games. Dripping with wry humor and featuring the best, worst graphics from the games themselves, this book encapsulates the atrocities produced in the days of tight budgets and low quality controls. These are even more appalling games that leaked from the industry's tear ducts, taken down from the dusty shelves of history by the man who has somehow made a living by sticking rubbish on a sofa and talking about it.

Electronic Dreams

Electronic Dreams

How 1980s Britain Learned to Love the Computer

  • Author: Tom Lean
  • Publisher: Bloomsbury Publishing
  • ISBN: 1472918355
  • Category: Science
  • Page: 272
  • View: 3660
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How did computers invade the homes and cultural life of 1980s Britain? Remember the ZX Spectrum? Ever have a go at programming with its stretchy rubber keys? How about the BBC Micro, Acorn Electron, or Commodore 64? Did you marvel at the immense galaxies of Elite, master digital kung-fu in Way of the Exploding Fist or lose yourself in the surreal caverns of Manic Miner? For anyone who was a kid in the 1980s, these iconic computer brands are the stuff of legend. In Electronic Dreams, Tom Lean tells the story of how computers invaded British homes for the first time, as people set aside their worries of electronic brains and Big Brother and embraced the wonder-technology of the 1980s. This book charts the history of the rise and fall of the home computer, the family of futuristic and quirky machines that took computing from the realm of science and science fiction to being a user-friendly domestic technology. It is a tale of unexpected consequences, when the machines that parents bought to help their kids with homework ended up giving birth to the video games industry, and of unrealised ambitions, like the ahead-of-its-time Prestel network that first put the British home online but failed to change the world. Ultimately, it's the story of the people who made the boom happen, the inventors and entrepreneurs like Clive Sinclair and Alan Sugar seeking new markets, bedroom programmers and computer hackers, and the millions of everyday folk who bought in to the electronic dream and let the computer into their lives.

Funny Buggers

Funny Buggers

The Best Lines From Australian Stand-Up Comedy

  • Author: Karl Chandler
  • Publisher: Penguin UK
  • ISBN: 0857962485
  • Category: Humor
  • Page: 240
  • View: 3937
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Karl Chandler is a funny bugger and so are his mates. In fact, our local talent has been killing it in clubs and festivals the world over. Lucky for us, these comics have worked around their hectic schedules setting their alarm clocks for before midday and logging off Twitter to cough up some of the most pants-wettingly funny stuff you'll read all year. This is a line-up of the hottest comedians around, giving you a front-row seat to their best material. I stopped writing a diary when I read Anne Frank's effort. That genre has been conquered. HANNAH GADSBY Television is a very powerful tool. But then again, so is Eddie McGuire. GREG FLEET Throw your hands in the air like you just don't care. Unless you're at an auction. DAVE THORNTON The other day I got a big pile of money and burned it. Sorry, I mean I joined a gym. CELIA PACQUOLA I like to go to the library, get all the books on feng shui out, and put them back in the wrong section. KARL CHANDLER

Attack of the Flickering Skeletons: More Terrible Old Games You’ve Probably Never Heard Of

Attack of the Flickering Skeletons: More Terrible Old Games You’ve Probably Never Heard Of

More Terrible Old Games You’ve Probably Never Heard Of

  • Author: Stuart Ashen
  • Publisher: Unbound Publishing
  • ISBN: 1783524146
  • Category: Humor
  • Page: 208
  • View: 705
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Welcome to a world of games you never knew existed. You will probably wish you still didn’t. YouTube sensation Stuart Ashen is back with his second instalment of terrible old computer games you’ve probably never heard of... because what the world needs right now is to know exactly how bad Domain of the Undead for the Atari 8-bit computers was. Attack of the Flickering Skeletons is even bigger than the original Terrible Old Games You’ve Probably Never Heard Of – this second excavation of gaming’s buried past will not only unearth more appalling excuses for digital entertainment, but also feature guest contributors and several special interest chapters not based around single specific games. These are NOT the games you’ve heard of a million times in YouTube videos. This is a compilation of truly obscure and dreadful games. Dripping with wry humour and featuring the best, worst graphics from the games themselves, this book encapsulates the atrocities produced in the days of tight budgets and low quality controls. These are even more appalling games that leaked from the industry’s tear ducts, taken down from the dusty shelves of history by the man who has somehow made a living by sticking rubbish on a sofa and talking about it.

The Hypochondriac's Pocket Guide to Horrible Diseases You Probably Already Have

The Hypochondriac's Pocket Guide to Horrible Diseases You Probably Already Have

  • Author: Dennis DiClaudio
  • Publisher: Bloomsbury Publishing USA
  • ISBN: 9781596917699
  • Category: Humor
  • Page: 208
  • View: 687
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Profiling fifty of the most disgusting, painful, life-threatening and otherwise icky diseases, this remarkable book is the perfect treat for the closet temperature-taker, speed-dialing doctor stalker, or tissue-wielding virus-phobe in all of us. Each disease is fully documented, including a checklist of symptoms, an overview, treatment, prognosis, and-for the rare cases in which the reader is not yet infected-notes on prevention. With fascinating, sickeningly accurate text written by a member of the editorial staff in the Infectious Disease Department of Elsevier, The Hypochondriac's Pocket Guide to Horrible Diseases You Probably Already Have is capable of startling even the most health-confident into fanatical hand washing. Dennis DiClaudio is on the editorial staff of a renowned medical publisher, and a humor writer. His short pieces have been published in a number of journals, including Timothy McSweeney's Internet Tendency. He has also produced three of his plays for the New York International Fringe Festival and the Philadelphia Fringe Festival. He lives in Philadelphia.

The League of Regrettable Superheroes

The League of Regrettable Superheroes

Half-Baked Heroes from Comic Book History

  • Author: Jon Morris
  • Publisher: N.A
  • ISBN: 1594747636
  • Category: Art
  • Page: 255
  • View: 6256
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For every superhero hitting the big time with a blockbuster movie, there are countless failures, also-rans, and D-listers. The League of Regrettable Superheroes affectionately presents one hundred of the strangest superheroes ever to see print—from Atoman to Zippo—complete with backstories, vintage art, and colorful commentary. Drawing on the entire history of the medium, the book celebrates characters that haven't seen the light of day in decades, like Natureboy, Dr. Hormone, Thunder Bunny, and more. It's a must-read for comics fans of all ages!

The Comic Book Story of Video Games

The Comic Book Story of Video Games

The Incredible History of the Electronic Gaming Revolution

  • Author: Jonathan Hennessey
  • Publisher: Ten Speed Press
  • ISBN: 0399578919
  • Category: Comics & Graphic Novels
  • Page: 192
  • View: 8205
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A complete, illustrated history of video games--highlighting the machines, games, and people who have made gaming a worldwide, billion dollar industry/artform--told in a graphic novel format. Author Jonathan Hennessey and illustrator Jack McGowan present the first full-color, chronological origin story for this hugely successful, omnipresent artform and business. Hennessey provides readers with everything they need to know about video games--from their early beginnings during World War II to the emergence of arcade games in the 1970s to the rise of Nintendo to today's app-based games like Angry Birds and Pokemon Go. Hennessey and McGowan also analyze the evolution of gaming as an artform and its impact on society. Each chapter features spotlights on major players in the development of games and gaming that contains everything that gamers and non-gamers alike need to understand and appreciate this incredible phenomenon.

A History of Video Games in 64 Objects

A History of Video Games in 64 Objects

  • Author: World Video Game Hall of Fame
  • Publisher: HarperCollins
  • ISBN: 0062838709
  • Category: Games & Activities
  • Page: 352
  • View: 383
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Inspired by the groundbreaking A History of the World in 100 Objects, this book draws on the unique collections of The Strong museum in Rochester, New York, to chronicle the evolution of video games, from Pong to first-person shooters, told through the stories of dozens of objects essential to the field’s creation and development. Drawing on the World Video Game Hall of Fame’s unmatched collection of video game artifacts, this fascinating history offers an expansive look at the development of one of the most popular and influential activities of the modern world: video gaming. Sixty-four unique objects tell the story of the video game from inception to today. Pithy, in-depth essays and photographs examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture. A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including: The first edition of Dungeons & Dragons—the ancestor of computer role-playing games The Oregon Trail and the development of educational gaming The Atari 2600 and the beginning of the console revolution A World of Warcraft server blade and massively multiplayer online games Minecraft—the backlash against the studio system The rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materials The prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplace And so much more! A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!

The Secret History of Mac Gaming

The Secret History of Mac Gaming

  • Author: Richard Moss
  • Publisher: Unbound Publishing
  • ISBN: 1783524871
  • Category: Computers
  • Page: 416
  • View: 3155
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The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.

Crash Override

Crash Override

How Gamergate (Nearly) Destroyed My Life, and How We Can Win the Fight Against Online Hate

  • Author: Zoe Quinn
  • Publisher: PublicAffairs
  • ISBN: 1610398092
  • Category: Biography & Autobiography
  • Page: 256
  • View: 9070
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You've heard the stories about the dark side of the internet--hackers, #gamergate, anonymous mobs attacking an unlucky victim, and revenge porn--but they remain just that: stories. Surely these things would never happen to you. Zoe Quinn used to feel the same way. She is a video game developer whose ex-boyfriend published a crazed blog post cobbled together from private information, half-truths, and outright fictions, along with a rallying cry to the online hordes to go after her. They answered in the form of a so-called movement known as #gamergate--they hacked her accounts; stole nude photos of her; harassed her family, friends, and colleagues; and threatened to rape and murder her. But instead of shrinking into silence as the online mobs wanted her to, she raised her voice and spoke out against this vicious online culture and for making the internet a safer place for everyone. In the years since #gamergate, Quinn has helped thousands of people with her advocacy and online-abuse crisis resource Crash Override Network. From locking down victims' personal accounts to working with tech companies and lawmakers to inform policy, she has firsthand knowledge about every angle of online abuse, what powerful institutions are (and aren't) doing about it, and how we can protect our digital spaces and selves. Crash Override offers an up-close look inside the controversy, threats, and social and cultural battles that started in the far corners of the internet and have since permeated our online lives. Through her story--as target and as activist--Quinn provides a human look at the ways the internet impacts our lives and culture, along with practical advice for keeping yourself and others safe online.

Homefront

Homefront

The Voice of Freedom

  • Author: Raymond Benson,John Milius
  • Publisher: Ballantine Books
  • ISBN: 0345527151
  • Category: Fiction
  • Page: 325
  • View: 9694
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After the United States is invaded and occupied by a unified Korea, reporter Ben Walker flees Los Angeles and tries to survive as he joins a band of soldiers heading east across the desert and reinvents himself as the Voice of Freedom, broadcasting information about enemy positions to civilian resistance cells through guerrilla radio.

Super World of Mario

Super World of Mario

The Ultimate Unofficial Guide to Super Mario®

  • Author: Triumph Books
  • Publisher: Triumph Books
  • ISBN: 1641250739
  • Category: Games & Activities
  • Page: 96
  • View: 1881
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The Super Mario franchise has been setting trends for more than 30 years, from the 1985 release of Super Mario Bros. to Super Mario Odyssey in 2017. Now Mario, Princess Peach, Bowser, and the crew have made their jump to the Nintendo Switch. This entertaining and informative guide covers everything you should know and love about Super Mario, including character profiles, game play tips, and surprising facts. It also features exclusive tricks for the hot new game Super Mario Odyssey and all the best strategies for Super Mario Run. With full-color screenshots from the latest releases—Super Mario Odyssey, Super Mario Run, and Mario Kart 8 Deluxe—as well as a look back through decades of adventures, this is a must-have for any fan.