Search results for: abstract-video

Abstract Video

Author : Gabrielle Jennings
File Size : 29.46 MB
Format : PDF, ePub, Mobi
Download : 460
Read : 814
Download »
Offering historical and theoretical positions from a variety of art historians, artists, curators, and writers, this groundbreaking collection is the first substantive sourcebook on abstraction in moving-image media. With a particular focus on art since 2000, Abstract Video addresses a longer history of experimentation in video, net art, installation, new media, expanded cinema, visual music, and experimental film. Editor Gabrielle Jennings—a video artist herself—reveals as never before how works of abstract video are not merely, as the renowned curator Kirk Varnedoe once put it, "pictures of nothing," but rather amorphous, ungovernable spaces that encourage contemplation and innovation. In explorations of the work of celebrated artists such as Jeremy Blake, Mona Hatoum, Pierre Huyghe, Ryoji Ikeda, Takeshi Murata, Diana Thater, and Jennifer West, alongside emerging artists, this volume presents fresh and vigorous perspectives on a burgeoning and ever-changing arena of contemporary art.

The Video Game Theory Reader

Author : Mark J.P. Wolf
File Size : 63.31 MB
Format : PDF
Download : 157
Read : 260
Download »
In the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film. The Video Game Theory Reader brings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon examples from widely popular games ranging from Space Invaders to Final Fantasy IX and Combat Flight Simulator 2, the contributors discuss the relationship between video games and other media; the shift from third- to first-person games; gamers and the gaming community; and the important sociological, cultural, industrial, and economic issues that surround gaming. The Video Game Theory Reader is the essential introduction to a fascinating and rapidly expanding new field of media studies.

Encyclopedia of Video Games A L

Author : Mark J. P. Wolf
File Size : 64.37 MB
Format : PDF
Download : 901
Read : 921
Download »
This encyclopedia collects and organizes theoretical and historical content on the topic of video games, covering the people, systems, technologies, and theoretical concepts as well as the games themselves. * More than 300 A–Z cross-referenced and integrated entries, from Atari to Zelda * Dozens of screenshots and photographs * A "Further Reading" bibliography section is included with many entries

Embodied Metaphors in Film Television and Video Games

Author : Kathrin Fahlenbrach
File Size : 68.64 MB
Format : PDF
Download : 532
Read : 283
Download »
In cognitive research, metaphors have been shown to help us imagine complex, abstract, or invisible ideas, concepts, or emotions. Contributors to this book argue that metaphors occur not only in language, but in audio visual media well. This is all the more evident in entertainment media, which strategically "sell" their products by addressing their viewers’ immediate, reflexive understanding through pictures, sounds, and language. This volume applies cognitive metaphor theory (CMT) to film, television, and video games in order to analyze the embodied aesthetics and meanings of those moving images.

Advances in multimedia information processing PCM 2002 electronic resource

Author : IEEE Pacific Rim Conference on Multimedia
File Size : 30.84 MB
Format : PDF, Docs
Download : 565
Read : 1280
Download »
This book constitutes the refereed proceedings of the Third IEEE Pacific Rim Conference on Multimedia, PCM 2002, held in Hsinchu, Taiwan in December 2002. The 154 revised full papers presented were carefully reviewed and selected from 224 submissions. The papers are organized in topical sections on mobile multimedia, digitial watermarking and data hiding, motion analysis, mulitmedia retrieval techniques, image processing, mulitmedia security, image coding, mulitmedia learning, audio signal processing, wireless multimedia streaming, multimedia systems in the Internet, distance education and multimedia, Internet security, computer graphics and virtual reality, object tracking, face analysis, and MPEG-4.

Advanced Abstract Algebra

Author :
File Size : 45.47 MB
Format : PDF, Mobi
Download : 206
Read : 497
Download »

Content Based Analysis of Digital Video

Author : A. Hanjalic
File Size : 58.4 MB
Format : PDF, Docs
Download : 799
Read : 964
Download »
Content-Based Analysis Of Digital Video focuses on fundamental issues underlying the development of content access mechanisms for digital video. It treats topics that are critical to successfully automating the video content extraction and retrieval processes, and includes coverage of: - Video parsing, - Video content indexing and representation, - Affective video content analysis. In this well illustrated book the author integrates related information currently scattered throughout the literature and combines it with new ideas into a unified theoretical approach to video content analysis. The material also suggests ideas for future research. Systems developers, researchers and students working in the area of content-based analysis and retrieval of video and multimedia in general will find this book invaluable.

Image Analysis And Recognition

Author : Mohamed Kamel
File Size : 75.94 MB
Format : PDF, ePub, Mobi
Download : 310
Read : 1331
Download »
This book constitutes the refereed proceedings of the Second International Conference on Image Analysis and Recognition, ICIAR 2005, held in Toronto, Canada, in September 2005.The 153 revised full papers presented together with 2 invited papers were carefully reviewed and selected from 295 submissions. The papers are organized in topical sections on image segmentation, image and video processing and analysis, image and video coding, shape and matching, image description and recognition, image retrieval and indexing, 3D imaging, morphology, colour analysis, texture analysis, motion analysis, tracking, biomedical applications, face recognition and biometrics, image secret sharing, single-sensor imaging, and real-time imaging.

Advanced Data Mining and Applications

Author : Xue Li
File Size : 70.64 MB
Format : PDF
Download : 620
Read : 1074
Download »
With the ever-growing power to generate, transmit and collect huge amounts of data, information overload is now an imminent problem to mankind. The overwhelming demand for information processing is not just about a better - derstanding of data, but also a better usage of data in a timely fashion. Data mining, or knowledge discovery from databases, is proposed to gain insight into aspects of dataand to help peoplemakeinformed, sensible, andbetter decisions. At present, growing attention has been paid to the study, development and - plication of data mining. As a result there is an urgent need for sophisticated techniques and tools that can handle new ?elds of data mining, e.g., spatialdata mining, biomedical data mining, and mining on high-speed and time-variant data streams. The knowledge of data mining should also be expanded to new applications. The1stInternationalConferenceonAdvancedDataMiningandApplications (ADMA 2005) aimed to bring together the experts on data mining throughout the world. It provided a leading international forum for the dissemination of original research results in advanced data mining techniques, applications, al- rithms, software and systems, and di?erent applied disciplines. The conference attracted 539 online submissions and 63 mailing submissions from 25 di?erent countriesandareas.Allfullpaperswerepeer reviewedbyatleastthreemembers of the Program Committee composed of international experts in data mining ?elds. A total number of 100 papers were accepted for the conference. Amongst them 25 papers were selected as regular papers and 75 papers were selected as short papers, yielding a combined acceptance rate of 17%.

HCI International 2014 Posters Extended Abstracts

Author : Constantine Stephanidis
File Size : 25.93 MB
Format : PDF
Download : 389
Read : 507
Download »
This is the second of a two-volume set (CCIS 434 and CCIS 435) that constitutes the extended abstracts of the posters presented during the 16th International Conference on Human-Computer Interaction, HCII 2014, held in Heraklion, Crete, Greece in June 2014 and consisting of 14 thematic conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The extended abstracts were carefully reviewed and selected for inclusion in this two-volume set. This volume contains posters’ extended abstracts addressing the following major topics: social media and social networks; learning and education; design for all; accessibility and assistive environments; design for aging; games and exergames; health and well-being; ergonomics and safety; HCI in business, tourism and transport; human-human and human-agent communication; user experience case studies.

Structural Syntactic and Statistical Pattern Recognition

Author : Dit-Yan Yeung
File Size : 58.20 MB
Format : PDF
Download : 557
Read : 1252
Download »
This is the proceedings of the 11th International Workshop on Structural and Syntactic Pattern Recognition, SSPR 2006 and the 6th International Workshop on Statistical Techniques in Pattern Recognition, SPR 2006, held in Hong Kong, August 2006 alongside the Conference on Pattern Recognition, ICPR 2006. 38 revised full papers and 61 revised poster papers are included, together with 4 invited papers covering image analysis, character recognition, bayesian networks, graph-based methods and more.

Video coding standards

Author : K.R. Rao
File Size : 62.20 MB
Format : PDF, Mobi
Download : 261
Read : 468
Download »
The requirements for multimedia (especially video and audio) communications increase rapidly in the last two decades in broad areas such as television, entertainment, interactive services, telecommunications, conference, medicine, security, business, traffic, defense and banking. Video and audio coding standards play most important roles in multimedia communications. In order to meet these requirements, series of video and audio coding standards have been developed such as MPEG-2, MPEG-4, MPEG-21 for audio and video by ISO/IEC, H.26x for video and G.72x for audio by ITU-T, Video Coder 1 (VC-1) for video by the Society of Motion Picture and Television Engineers (SMPTE) and RealVideo (RV) 9 for video by Real Networks. AVS China is the abbreviation for Audio Video Coding Standard of China. This new standard includes four main technical areas, which are systems, video, audio and digital copyright management (DRM), and some supporting documents such as consistency verification. The second part of the standard known as AVS1-P2 (Video - Jizhun) was approved as the national standard of China in 2006, and several final drafts of the standard have been completed, including AVS1-P1 (System - Broadcast), AVS1-P2 (Video - Zengqiang), AVS1-P3 (Audio - Double track), AVS1-P3 (Audio - 5.1), AVS1-P7 (Mobile Video), AVS-S-P2 (Video) and AVS-S-P3 (Audio). AVS China provides a technical solution for many applications such as digital broadcasting (SDTV and HDTV), high-density storage media, Internet streaming media, and will be used in the domestic IPTV, satellite and possibly the cable TV market. Comparing with other coding standards such as H.264 AVC, the advantages of AVS video standard include similar performance, lower complexity, lower implementation cost and licensing fees. This standard has attracted great deal of attention from industries related to television, multimedia communications and even chip manufacturing from around the world. Also many well known companies have joined the AVS Group to be Full Members or Observing Members. The 163 members of AVS Group include Texas Instruments (TI) Co., Agilent Technologies Co. Ltd., Envivio Inc., NDS, Philips Research East Asia, Aisino Corporation, LG, Alcatel Shanghai Bell Co. Ltd., Nokia (China) Investment (NCIC) Co. Ltd., Sony (China) Ltd., and Toshiba (China) Co. Ltd. as well as some high level universities in China. Thus there is a pressing need from the instructors, students, and engineers for a book dealing with the topic of AVS China and its performance comparisons with similar standards such as H.264, VC-1 and RV-9.

Semantic Multimedia

Author : David Duke
File Size : 60.20 MB
Format : PDF, ePub, Docs
Download : 337
Read : 1269
Download »
WearepleasedtowelcomeyoutotheproceedingsoftheThirdInternationalC- ference onSemantic andDigital Media Technologiesheld inKoblenz,Germany. The SAMT agenda brings together researchers at extreme ends of the - mantic multimedia spectrum. At one end, the Semantic Web and its supporting technologies are becoming established in both the open data environment and within specialist domains, such as corporate intranet search, e-Science (parti- larly life sciences), and cultural heritage. To facilitate the world-wide sharing of media, W3C is developing standard ways of denoting fragments of audio/visual content and of specifying and associating semantics with these. At the other end of the spectrum, media analysis tools continue to grow in sophistication, identifying features that can then be associated with explicit semantics, be they expressed formally or informally, using proprietary formats or open standards. Recent progress at these two fronts of the SAMT spectrum means that research spanningthesemanticgapisnowofvitalimportancetofeedtherealapplications that are emerging. This conference also represents a step towards bridging the gap between the research cultures and their respective approaches at both ends of the spectrum. The papers selected show that SAMT is able to attract researchers from media analysis, who see the bene?ts that more explicit semantics can provide, as well as researchers from knowledge engineering who realize that, while a picture can be expressed as a thousand concepts, a million morearewaiting to be extracted.

Image and Video Retrieval

Author : Peter Enser
File Size : 34.16 MB
Format : PDF, ePub, Mobi
Download : 861
Read : 199
Download »

Representation and Retrieval of Video Data in Multimedia Systems

Author : HongJiang Zhang
File Size : 68.18 MB
Format : PDF, Mobi
Download : 343
Read : 525
Download »
Representation and Retrieval of Video Data in Multimedia Systems brings together in one place important contributions and up-to-date research results in this important area. Representation and Retrieval of Video Data in Multimedia Systems serves as an excellent reference, providing insight into some of the most important research issues in the field.

Image and Video Retrieval

Author : Hari Sundaram
File Size : 81.24 MB
Format : PDF, ePub, Docs
Download : 639
Read : 159
Download »
This volume contains the proceeding of the 5th International Conference on - age and Video Retrieval (CIVR), July 13–15, 2006, Arizona State University, Tempe, AZ, USA: http://www. civr2006. org. Image and video retrieval cont- ues to be one of the most exciting and fast-growing research areas in the ?eld of multimedia technology. However, opportunities for exchanging ideas between researchers and users of image and video retrieval systems are still limited. The InternationalConferenceonImageandVideo Retrieval(CIVR)hastakenonthe mission of bringing together these communities to allow researchers and prac- tioners around the world to share points of view on image and video retrieval. A uniquefeatureoftheconferenceistheemphasisonparticipationfrompractiti- ers. The objective is to illuminate critical issues and energize both communities for the continuing exploration of novel directions for image and video retrieval. We receivedover 90 submissions for the conference. Eachpaper wascarefully reviewed by three members of the program committee, and then checked by one of the program chairs and/or general chairs. The program committee consisted of more than 40 experts in image and video retrieval from Europe, Asia and North America, and we drew upon approximately 300 high-quality reviews to ensure a thorough and fair review process. The paper submission and review process was fully electronic, using the EDAS system. The quality of the submitted papers was very high, forcing the committee members to make some di?cult decisions. Due to time and space constraints, we could only accept 18 oral papers and 30 poster papers.

Affect and Emotion in Human Computer Interaction

Author : Christian Peter
File Size : 33.99 MB
Format : PDF, Docs
Download : 744
Read : 954
Download »
Affect and emotion play an important role in our everyday lives: They are present whatever we do, wherever we are, and wherever we go, without us being aware of them for much of the time. When it comes to interaction, be it with humans, technology, or humans via technology, we suddenly become more aware of emotion, either by seeing the other’s emotional expression, or by not getting an emotional response while anticipating one. Given this, it seems only sensible to explore affect and emotion in human-computer interaction, to investigate the underlying principles, to study the role they play, to develop methods to quantify them, and to finally build applications that make use of them. This is the research field for which, over ten years ago, Rosalind Picard coined the phrase "affective computing". The present book provides an account of the latest work on a variety of aspects related to affect and emotion in human-technology interaction. It covers theoretical issues, user experience and design aspects as well as sensing issues, and reports on a number of affective applications that have been developed in recent years.

Advances in Image and Video Technology

Author : Long-Wen Chang
File Size : 27.99 MB
Format : PDF, ePub
Download : 112
Read : 539
Download »
This book constitutes the refereed proceedings of the First Pacific Rim Symposium on Image and Video Technology, PSIVT 2006, held in Hsinchu, Taiwan in December 2006. The 76 revised full papers and 58 revised poster papers cover a wide range of topics, including all aspects of video and multimedia, both technical and artistic perspectives and both theoretical and practical issues.

Motion Estimation for Video Coding

Author : Indrajit Chakrabarti
File Size : 45.83 MB
Format : PDF, ePub, Docs
Download : 404
Read : 652
Download »
The need of video compression in the modern age of visual communication cannot be over-emphasized. This monograph will provide useful information to the postgraduate students and researchers who wish to work in the domain of VLSI design for video processing applications. In this book, one can find an in-depth discussion of several motion estimation algorithms and their VLSI implementation as conceived and developed by the authors. It records an account of research done involving fast three step search, successive elimination, one-bit transformation and its effective combination with diamond search and dynamic pixel truncation techniques. Two appendices provide a number of instances of proof of concept through Matlab and Verilog program segments. In this aspect, the book can be considered as first of its kind. The architectures have been developed with an eye to their applicability in everyday low-power handheld appliances including video camcorders and smartphones.

Statistical Learning and Pattern Analysis for Image and Video Processing

Author : Nanning Zheng
File Size : 81.96 MB
Format : PDF, ePub, Mobi
Download : 533
Read : 265
Download »
Why are We Writing This Book? Visual data (graphical, image, video, and visualized data) affect every aspect of modern society. The cheap collection, storage, and transmission of vast amounts of visual data have revolutionized the practice of science, technology, and business. Innovations from various disciplines have been developed and applied to the task of designing intelligent machines that can automatically detect and exploit useful regularities (patterns) in visual data. One such approach to machine intelligence is statistical learning and pattern analysis for visual data. Over the past two decades, rapid advances have been made throughout the ?eld of visual pattern analysis. Some fundamental problems, including perceptual gro- ing,imagesegmentation, stereomatching, objectdetectionandrecognition,and- tion analysis and visual tracking, have become hot research topics and test beds in multiple areas of specialization, including mathematics, neuron-biometry, and c- nition. A great diversity of models and algorithms stemming from these disciplines has been proposed. To address the issues of ill-posed problems and uncertainties in visual pattern modeling and computing, researchers have developed rich toolkits based on pattern analysis theory, harmonic analysis and partial differential eq- tions, geometry and group theory, graph matching, and graph grammars. Among these technologies involved in intelligent visual information processing, statistical learning and pattern analysis is undoubtedly the most popular and imp- tant approach, and it is also one of the most rapidly developing ?elds, with many achievements in recent years. Above all, it provides a unifying theoretical fra- work for intelligent visual information processing applications.