Search results for: computer-presentation-of-data-in-science

Computer Presentation of Data in Science

Author : D. Simmonds
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Books about printing written for printers or would-be printers go back over 300 years. The earliest of them were almost exclusively concerned with books; this century, however, there has been more emphasis on other kinds of documents, and particularly their design. But no shift in document production has been more sudden than the one that has happened most recently. ConSequently, the last five years have witnessed a substantial movement away from books written for professionals to ones whose aim is to help would-be authors produce their own documents. The opportunities for authors to do this have been opened up by the advent of desktop publishing (a term coined as recently as 1984). As most exponents of desktop publishing have come to realise, the term is something of a misnomer because the provision of facilities that allow authors to produce their own material for publishing is not quite the same thing as publish ing. Nevertheless, it has been useful in focussing attention on author-produced documents, and what might be described as the democratisation of document production. This book is different from others in the field. Its target audience is the busy scientist engaged in teaching or research who uses computers in the ordinary course of work. The world of scientific publishing is rapidly moving towards the day when journals will expect contributions from authors on disc, or even by direct transfer of data from the author's computer to the output device of an editor via telephone and satellite.

Computer Presentation of Data in Science

Author : D. Simmonds
File Size : 22.12 MB
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Computer Science in Sport

Author : Arnold Baca
File Size : 82.74 MB
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Computers are a fundamentally important tool in sport science research, sports performance analysis and, increasingly, in coaching and education programmes in sport. This book defines the field of ‘sport informatics’, explaining how computer science can be used to solve sport-related problems, in both research and applied aspects. Beginning with a clear explanation of the functional principles of hardware and software, the book examines the key functional areas in which computer science is employed in sport, including: knowledge discovery and database development data acquisition, including devices for measuring performance data motion tracking and analysis systems modelling and simulation match analysis systems e-learning and multimedia in sports education Bridging the gap between theory and practice, this book is important reading for any student, researcher or practitioner working in sport science, sport performance analysis, research methods in sport, applied computer science or informatics.

Introduction to Computer Science

Author : I. T. L. Education Solutions Limited
File Size : 63.47 MB
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Encyclopedia of Computer Science and Technology

Author : Jack Belzer
File Size : 75.67 MB
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"This comprehensive reference work provides immediate, fingertip access to state-of-the-art technology in nearly 700 self-contained articles written by over 900 international authorities. Each article in the Encyclopedia features current developments and trends in computers, software, vendors, and applications...extensive bibliographies of leading figures in the field, such as Samuel Alexander, John von Neumann, and Norbert Wiener...and in-depth analysis of future directions."

Computer Science Reconsidered

Author : Karl M. Fant
File Size : 77.25 MB
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The Invocation Model of Process Expression argues that mathematics does not provide the most appropriate conceptual foundations for computer science, but, rather, that these foundations are a primary source of unnecessary complexity and confusion. It supports that there is a more appropriate conceptual model that unifies forms of expression considered quite disparate and simplifies issues considered complex and intractable. This book presents that this model of process expression is alternative theory of computer science that is both valid and practical.

Methods of Social Research

Author : Kenneth D. Bailey
File Size : 28.86 MB
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An introduction for undergraduates to every stage of sociological research, showing how to deal effectively with typical problems they might encounter. The book is fully updated to include examples from the LA riots and the 1992 presidential elections.

Advances in Computer Science ASIAN 2005 Data Management on the Web

Author : Stephane Grumbach
File Size : 37.46 MB
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Introductory Statistics and Random Phenomena

Author : Manfred Denker
File Size : 36.61 MB
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This textbook integrates traditional statistical data analysis with new computational experimentation capabilities and concepts of algorithmic complexity and chaotic behavior in nonlinear dynamic systems. This was the first advanced text/reference to bring together such a comprehensive variety of tools for the study of random phenomena occurring in engineering and the natural, life, and social sciences. The crucial computer experiments are conducted using the readily available computer program Mathematica® Uncertain Virtual WorldsTM software packages which optimize and facilitate the simulation environment. Brief tutorials are included that explain how to use the Mathematica® programs for effective simulation and computer experiments. Large and original real-life data sets are introduced and analyzed as a model for independent study. This is an excellent classroom tool and self-study guide. The material is presented in a clear and accessible style providing numerous exercises and bibliographical notes suggesting further reading. Topics and Features Comprehensive and integrated treatment of uncertainty arising in engineering and scientific phenomena – algorithmic complexity, statistical independence, and nonlinear chaotic behavior Extensive exercise sets, examples, and Mathematica® computer experiments that reinforce concepts and algorithmic methods Thorough presentation of methods of data compression and representation Algorithmic approach to model selection and design of experiments Large data sets and 13 Mathematica®-based Uncertain Virtual WorldsTM programs and code This text is an excellent resource for all applied statisticians, engineers, and scientists who need to use modern statistical analysis methods to investigate and model their data. The present, softcover reprint is designed to make this classic textbook available to a wider audience.

Visualization in Scientific Computing 98

Author : Dirk Bartz
File Size : 32.49 MB
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SOFSEM 2014 Theory and Practice of Computer Science

Author : Viliam Geffert
File Size : 80.75 MB
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This book constitutes the refereed proceedings of the 40th International Conference on Current Trends in Theory and Practice of Computer Science, SOFSEM 2014, held in Nový Smokovec, Slovakia, in January 2014. The 40 revised full papers presented in this volume were carefully reviewed and selected from 104 submissions. The book also contains 6 invited talks. The contributions covers topics as: Foundations of Computer Science, Software and Web Engineering, as well as Data, Information and Knowledge Engineering and Cryptography, Security and Verification.

Modeling in Computer Graphics

Author : Tosiyasu L. Kunii
File Size : 23.63 MB
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In order to capture the essential features of computer graphics, fundamental methods, concepts, and techniques have been integrated into generalized models through a process known as modeling. This volume outlines the progress made in computer graphic modeling and presents previously unpublished results and surveys which will help readers better understand the concepts and applications of this fascinating subject.

Computer Science and Convergence

Author : James (Jong Hyuk) Park
File Size : 23.35 MB
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Computer Science and Convergence is proceedings of the 3rd FTRA International Conference on Computer Science and its Applications (CSA-11) and The 2011 FTRA World Convergence Conference (FTRA WCC 2011). The topics of CSA and WCC cover the current hot topics satisfying the world-wide ever-changing needs. CSA-11 will be the most comprehensive conference focused on the various aspects of advances in computer science and its applications and will provide an opportunity for academic and industry professionals to discuss the latest issues and progress in the area of CSA. In addition, the conference will publish high quality papers which are closely related to the various theories and practical applications in CSA. Furthermore, we expect that the conference and its publications will be a trigger for further related research and technology improvements in this important subject. The main scope of CSA-11 is as follows: - Mobile and ubiquitous computing - Dependable, reliable and autonomic computing - Security and trust management - Multimedia systems and services - Networking and communications - Database and data mining - Game and software engineering - Grid, cloud and scalable computing - Embedded system and software - Artificial intelligence - Distributed and parallel algorithms - Web and internet computing - IT policy and business management WCC-11 is a major conference for scientists, engineers, and practitioners throughout the world to present the latest research, results, ideas, developments and applications in all areas of convergence technologies. The main scope of WCC-11 is as follows: - Cryptography and Security for Converged environments - Wireless sensor network for Converged environments - Multimedia for Converged environments - Advanced Vehicular Communications Technology for Converged environments - Human centric computing, P2P, Grid and Cloud computing for Converged environments - U-Healthcare for Converged environments - Strategic Security Management for Industrial Technology - Advances in Artificial Intelligence and Surveillance Systems

Scientific and Technical Aerospace Reports

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Lists citations with abstracts for aerospace related reports obtained from world wide sources and announces documents that have recently been entered into the NASA Scientific and Technical Information Database.

Scientific Papers and Presentations

Author : Martha Davis
File Size : 64.87 MB
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Electronic publishing and electronic means of text and data presentation have changed enormously since the first edition was first published in 1997. This second edition applies traditional principles to today's, modern techniques. In addition to substantial changes on the poster presentations and visual aids chapters, the chapter on proposal writing discusses in more detail grant writing proposals. A new chapter has also been dedicated to international students studying in the United States. Selected Contents: -Searching and Reviewing Scientific Literature -The Graduate Thesis -Publishing in Scientific Journals -Reviewing and Revising -Titles and Abstracts -Ethical and Legal Issues -Scientific Presentations -Communication without words -The Oral Presentation -Poster Presentations

Visualization in Scientific Computing

Author : Michel Grave
File Size : 29.97 MB
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Visualization in scientific computing is getting more and more attention from many people. Especially in relation with the fast increase of com puting power, graphic tools are required in many cases for interpreting and presenting the results of various simulations, or for analyzing physical phenomena. The Eurographics Working Group on Visualization in Scientific Com puting has therefore organized a first workshop at Electricite de France (Clamart) in cooperation with ONERA (Chatillon). A wide range of pa pers were selected in order to cover most of the topics of interest for the members of the group, for this first edition, and 26 of them were presented in two days. Subsequently 18 papers were selected for this volume. 1'he presentations were organized in eight small sessions, in addition to discussions in small subgroups. The first two sessions were dedicated to the specific needs for visualization in computational sciences: the need for graphics support in large computing centres and high performance net works, needs of research and education in universities and academic cen tres, and the need for effective and efficient ways of integrating numerical computations or experimental data and graphics. Three of those papers are in Part I of this book. The third session discussed the importance and difficulties of using stan dards in visualization software, and was related to the fourth session where some reference models and distributed graphics systems were discussed. Part II has five papers from these sessions.

Official Gazette of the United States Patent and Trademark Office

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What Is Computer Science

Author : Daniel Page
File Size : 24.67 MB
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This engaging and accessible text addresses the fundamental question: What Is Computer Science? The book showcases a set of representative concepts broadly connected by the theme of information security, for which the presentation of each topic can be treated as a "mini" lecture course, demonstrating how it allows us to solve real problems, as well as how it relates to other subjects. The discussions are further supported by numerous examples and practical hands-on exercises. Features: presents a concise introduction to the study of algorithms and describes how computers work; introduces the concepts of data compression, and error detection and correction; highlights the role of data structures; explores the topic of web-search; reviews both historic and modern cryptographic schemes, examines how a physical system can leak information and discusses the idea of randomness; investigates the science of steganography; provides additional supplementary material at an associated website.

Patent Law for Computer Scientists

Author : Daniel Closa
File Size : 76.9 MB
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Patent laws are different in many countries, and inventors are sometimes at a loss to understand which basic requirements should be satisfied if an invention is to be granted a patent. This is particularly true for inventions implemented on a computer. While roughly a third of all applications (and granted patents) relate, in one way or another, to a computer, applications where the innovation mainly resides in software or in a business method are treated differently by the major patent offices in the US (USPTO), Japan (JPO), and Europe (EPO). The authors start with a thorough introduction into patent laws and practices, as well as in related intellectual property rights, which also explains the procedures at the USPTO, JPO and EPO and, in particular, the peculiarities in the treatment of applications centering on software or computers. Based on this theoretical description, next they present in a very structured way a huge set of case studies from different areas like business methods, databases, graphical user interfaces, digital rights management, and many more. Each set starts with a rather short description and claim of the "invention", then explains the arguments a legal examiner will probably have, and eventually refines the description step by step, until all the reservations are resolved. All of these case studies are based on real-world examples, and will thus give an inexperienced developer an idea about the required level of detail and description he will have to provide. Together, Closa, Gardiner, Giemsa and Machek have more than 70 years experience in the patent business. With their academic background in physics, electronic engineering, and computer science, they know about both the legal and the subject-based subtleties of computer-based inventions. With this book, they provide a guide to a patent examiner’s way of thinking in a clear and systematic manner, helping to prepare the first steps towards a successful patent application.

Introduction to Constraint Databases

Author : Peter Revesz
File Size : 43.91 MB
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Differing from other books on the subject, this one uses the framework of constraint databases to provide a natural and powerful generalization of relational databases. An important theme running through the text is showing how relational databases can smoothly develop into constraint databases, without sacrificing any of the benefits of relational databases whilst gaining new advantages. Peter Revesz begins by discussing data models and how queries may be addressed to them. From here, he develops the theory of relational and constraint databases, including Datalog and the relational calculus, concluding with three sample constraint database systems -- DISCO, DINGO, and RATHER. Advanced undergraduates and graduates in computer science will find this a clear introduction to the subject, while professionals and researchers will appreciate this novel perspective on their subject.