Search Results for "foundation-html5-canvas"

Foundation HTML5 Canvas

Foundation HTML5 Canvas

For Games and Entertainment

  • Author: Rob Hawkes
  • Publisher: Apress
  • ISBN: 1430232927
  • Category: Computers
  • Page: 316
  • View: 3246
DOWNLOAD NOW »
Foundation HTML5 Canvas: For Games and Entertainment teaches you how to make exciting interactive games and applications using HTML5 canvas. Canvas lets you produce graphics, animations, and applications using the HTML5 and JavaScript web standards. It allows you to draw directly within the browser without the need for third-party plugins like Adobe Flash, and so canvas works perfectly across desktop and mobile devices, like the iPhone and Android. Foundation HTML5 Canvas begins by introducing you to HTML5 and the cool new features that it opens up for you. You are then offered a quick guide to JavaScript programming to get you up to speed. Next up you'll receive a thorough introduction to the canvas element, which teaches you how to draw objects within the browser with great ease. Once the basics are covered you’ll move on to the more advanced features of canvas, including image and video manipulation. You’ll also learn how to create realistic animations with the help of some basic physics. Foundation HTML5 Canvas then teaches you how to create two thrilling space-based games using all the skills you’ve learned so far. You'll find plenty of code examples and illustrations designed to help you understand even the most complex of topics. HTML5 is already here for you, and this book will provide you with all the information you need to enjoy the show. For more information, source code, and the latest blog posts from author Rob Hawkes, visit http://rawkes.com/foundationcanvas.

Foundation Game Design with HTML5 and JavaScript

Foundation Game Design with HTML5 and JavaScript

  • Author: Rex van der Spuy
  • Publisher: Apress
  • ISBN: 1430247177
  • Category: Computers
  • Page: 732
  • View: 1812
DOWNLOAD NOW »
Foundation Game Design with HTML5 and JavaScript teaches you everything you need to know about how to make video games. If you’ve never done any programming before and don’t know where to start, this book will show you how to make games from start to finish. You’ll learn all the latest programming technologies (HTML5, CSS, and JavaScript) to create your games. All written in a fun and friendly style with open-ended projects that encourage you to build your own original games. Foundation Game Design with HTML5 and JavaScript starts by showing you how you can use basic programing to create logic games, adventure games, and create interactive game graphics. Design a game character, learn to control it with the keyboard, mouse, or touch screen interface, and then learn how to use collision detection to build an interactive game world. You’ll learn to make maze games, platform jumping games, and fast paced action games that cover all the popular genres of 2D gaming. Create intelligent enemies, use realistic physics, sound effects and music, and learn how to animate game characters. Whether you're creating games for the web or mobile devices, everything you need to get started on a career as a game designer is right here. Focused and friendly introduction to making games with HTML5. Essential programming and graphic design techniques for building games, with each chapter gently building on the skills of preceding chapters. Detailed case studies demonstrating techniques that can be used for making games in a wide variety of genres.

Foundation HTML5 Animation with JavaScript

Foundation HTML5 Animation with JavaScript

  • Author: Billy Lamberta,Keith Peters
  • Publisher: Apress
  • ISBN: 1430236663
  • Category: Computers
  • Page: 504
  • View: 8581
DOWNLOAD NOW »
Foundation HTML5 Animation with JavaScript covers everything that you need to know to create dynamic scripted animation using the HTML5 canvas. It provides information on all the relevant math you'll need, before moving on to physics concepts like acceleration, velocity, easing, springs, collision detection, conservation of momentum, 3D, and forward and inverse kinematics. Foundation HTML5 Animation with JavaScript is a fantastic resource for all web developers working in HTML5 or switching over from Flash to create standards-compliant games, applications, and animations that will work across all modern browsers and most mobile devices, including iPhones, iPads, and Android devices. You will learn how to utilize the amazing animation and physics-based code originally created by author Keith Peters in his hugely successful Foundation ActionScript Animation in all of your HTML5 applications. In no time at all, you'll understand the concepts behind scripted animation and also have the ability to create all manner of exciting animations and games.

Foundation HTML5 with CSS3

Foundation HTML5 with CSS3

  • Author: Craig Cook,Jason Garber
  • Publisher: Apress
  • ISBN: 1430238771
  • Category: Computers
  • Page: 430
  • View: 2678
DOWNLOAD NOW »
If you want to get into developing web sites, the most important thing you'll need is a solid understanding of Hypertext Markup Language, or HTML—the most common language used to write web site content. The most recent version of the language is HTML5, and it contains a whole host of new features to give you more power when creating websites. Foundation HTML5 with CSS3: A Modern Guide and Reference incorporates practical examples to show how to structure data correctly using HTML5, along with styling and layout basics using the latest release of Cascading Style Sheets, CSS3. This book is forward-thinking because all the featured code and techniques are standards-compliant, and it demonstrate best practices—you won't waste your time on outdated, bad techniques. Your web pages will work properly in most web browsers and be accessible to web users with disabilities, easily located using popular search engines, and compact in file size. Even if you already know HTML5 and CSS3 basics, this book will still be useful to you. It features comprehensive reference tables, so you can look up troublesome attributes, codes, and properties quickly and easily.

Physics for JavaScript Games, Animation, and Simulations

Physics for JavaScript Games, Animation, and Simulations

with HTML5 Canvas

  • Author: Adrian Dobre,Dev Ramtal
  • Publisher: Apress
  • ISBN: 1430263385
  • Category: Computers
  • Page: 508
  • View: 1998
DOWNLOAD NOW »
Have you ever wanted to include believable physical behaviors in your games and projects to give them that extra edge? Physics for JavaScript Games, Animation, and Simulations teaches you how to incorporate real physics, such as gravity, friction, and buoyancy, into your HTML5 games, animations, and simulations. It also includes more advanced topics, such as particle systems, which are essential for creating effects such as sparks or smoke. The book also addresses the key issue of balancing accuracy and simplicity in your games and simulations, and the final chapters provide you with the information and the code to make the right choice for your project. Physics for JavaScript Games, Animation, and Simulations assumes you have a basic knowledge of JavaScript and HTML5. However, no previous knowledge of physics is required—only some very basic math skills. The authors present everything from basic principles to advanced concepts in an approachable way, so you’ll be able to follow the logic and easily adapt the principles to your own applications. The book is packed full of practical examples of how you can apply physics to your own games and applications. Spring behaviors can be used for anything from tweaking lowrider suspension to creating cloth simulation; flotation mechanics enable the simulation of submersibles or dirigibles; you can even create your own solar system with accurate orbits and gravity. It doesn’t matter if you’re modeling the Lorentz force in an electromagnetic field or you’re modeling the lift force in a flight simulator, Physics for JavaScript Games, Animation, and Simulations enables you to fill your games and applications with accurate and realistic effects.

HTML5 Foundations

HTML5 Foundations

  • Author: Matt West
  • Publisher: John Wiley & Sons
  • ISBN: 111843269X
  • Category: Computers
  • Page: 384
  • View: 3487
DOWNLOAD NOW »
Master innovative and eye-catching website design with theexciting new Treehouse Series of books Turn plain words and images into stunning websites using HTML5and this beautiful, full-colour guide. Taking you beyond theconstraints of prebuilt themes and simple site building tools, thisnew Treehouse book combines practicality with inspiration to showyou how to create fully customized, modern, and dazzling websitesthat make viewers want to stop and stay. The exciting new Treehouse Series of books is authored byTreehouse experts and packed with innovative design ideas andpractical skill-building. If you're a web developer, web designer,hobbyist, or career-changer, every book in this practical newseries should be on your bookshelf. Part of the new Treehouse Series of books, teaching youeffective and compelling website development and design, helpingyou build practical skills Provides career-worthy information from Treehouse industry prosand trainers Explains HTML5 basics, such as how to format text, add scriptsto pages, and use HTML5 for audio and video Also covers hypermedia, CSS and JavaScript, embedding video,geolocation, and much more Leverage pages of dazzling website design ideas and expertinstruction with a new Treehouse Series book.

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript

  • Author: Mario Pagella
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1449304753
  • Category: Computers
  • Page: 135
  • View: 5512
DOWNLOAD NOW »
Walk through the process of designing and implementing from scratch an isometric real time game such as some of the most succesful Facebook Games. Applying HTML5, CSS3, and JavaScript, this piece shows how to build games using isometric map making, sprite animations, networking, social network integration, high performance rendering and game design.

Supercharged JavaScript Graphics

Supercharged JavaScript Graphics

With HTML5 Canvas, JQuery, and More

  • Author: Raffaele Cecco
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 1449393632
  • Category: Computers
  • Page: 260
  • View: 7931
DOWNLOAD NOW »
Provides information on using JavaScript, jQuery, and HTML5 Canvas to create Web applications for desktop and mobile devices.

HTML5 Unleashed

HTML5 Unleashed

  • Author: Simon Sarris
  • Publisher: Sams Publishing
  • ISBN: 0133151328
  • Category: Computers
  • Page: 432
  • View: 3587
DOWNLOAD NOW »
HTML5 Unleashed is the authoritative guide that covers the key web components driving the future of the Web. Harness the power of HTML5 to create web apps and solutions that deliver state-of-the-art media content and interactivity with new Audio, Video, and Canvas elements. HTML5 technologies are essential knowledge for today's web developers and designers. New APIs such as Local Storage, Geolocation, Web Workers, and more expand the Web as a platform, allowing for desktop-like applications that work uniformly across platforms. Comprehensive and up-to-date, HTML5 Unleashed is organized as an accessible guide of tutorials and practical references. Because HTML5 covers a far-reaching set of standards, each chapter in HTML5 Unleashed is written to stand on its own. Whether you choose to skip around or read it cover to cover, full-color syntax and figures in HTML5 Unleashed ensure that you do not need to be next to a computer to learn the most important concepts of the modern Web. DETAILED INFORMATION ON HOW TO… Use new HTML5 features and syntax to create common web page components in a standardized way, with less code Ensure graceful backward compatibility with "polyfilling" libraries, so users of older browsers are not left behind Harness the power of semantic HTML5 tags and Microdata to improve your site accessibility and search engine results Create consistent, rich user experiences across desktop and mobile platforms with the new Audio and Video elements Create HTML5 Canvas web applications, with chapters dedicated to Canvas interactivity and Canvas performance Utilize the new functionality of Geolocation to display locality-aware content to users and harness the power of GPS Use the new Local Storage options to build pages that work offline and robust apps that can store heavyweight data client-side Allow more sophisticated page communication with Cross-Document Messaging and enable multithreaded JavaScript with Web Workers Communicate with servers in real-time with WebSockets and take advantage of the new Ajax possibilities with XMLHttpRequest Level 2

Foundation Adobe Edge Animate

Foundation Adobe Edge Animate

for HTML5, CSS3, and JavaScript Development

  • Author: Tom Green,Michael Clawson
  • Publisher: Apress
  • ISBN: 1430243511
  • Category: Computers
  • Page: 388
  • View: 1887
DOWNLOAD NOW »
Foundation Adobe Edge Animate is a project-oriented book that will walk you through the features of Edge Animate - Adobe's exciting new motion and interaction tool for web standards development. Edge Animate is an application that allows web designers and developers to make full use of many of the features of CSS3, JavaScript, and HTML5. Edge Animate enables you to animate graphics without the need to hand code everything using canvas or SVG. It exports well-formed, standards-compliant code that you can either use to create new web products, or add directly into existing projects. It also features full JavaScript and DOM manipulation, enabling you to get under the hood and create fantastic interactive experiences. Using a unique project-oriented focus you will be creating carefully developed projects designed to give you the skills and confidence necessary to undertake interactive and web design experiences aimed at devices ranging from smart phones to the TV set in your living room. Along the way you will discover how many of the tools in the Adobe Web Design CS6 collection can be fully utilized to create expressive and engaging web applications. This includes: Building interactive projects using the Edge Animate timeline and coding tools. Learning how Fireworks, Photoshop, and Illustrator are used for Edge Animate content creation. Discovering how pages created in Dreamweaver and Muse can become fully interactive and contain motion graphics in Edge Animate.