Search Results for "get-programming-with-haskell"

Get Programming with Haskell

Get Programming with Haskell

  • Author: Will Kurt
  • Publisher: Manning
  • ISBN: 9781617293764
  • Category: Computers
  • Page: 616
  • View: 9134
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Summary Get Programming with Haskell introduces you to the Haskell language without drowning you in academic jargon and heavy functional programming theory. By working through 43 easy-to-follow lessons, you''ll learn Haskell the best possible way--by doing Haskell! Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Programming languages often differ only around the edges--a few keywords, libraries, or platform choices. Haskell gives you an entirely new point of view. To the software pioneer Alan Kay, a change in perspective can be worth 80 IQ points and Haskellers agree on the dramatic bene ts of thinking the Haskell way--thinking functionally, with type safety, mathematical certainty, and more. In this hands-on book, that''s exactly what you''ll learn to do. About the Book Get Programming with Haskell leads you through short lessons, examples, and exercises designed to make Haskell your own. It has crystal-clear illustrations and guided practice. You will write and test dozens of interesting programs and dive into custom Haskell modules. You will gain a new perspective on programming plus the practical ability to use Haskell in the everyday world. (The 80 IQ points: not guaranteed.) What''s Inside Thinking in Haskell Functional programming basics Programming in types Real-world applications for Haskell About the Reader Written for readers who know one or more programming languages. About The Author Will Kurt currently works as a data scientist. He writes a blog at www.countbayesie.com, explaining data science to normal people. Table of Contents Lesson 1 Getting started with Haskell Unit 1 - FOUNDATIONS OF FUNCTIONAL PROGRAMMING Lesson 2 Functions and functional programming Lesson 3 Lambda functions and lexical scope Lesson 4 First-class functions Lesson 5 Closures and partial application Lesson 6 Lists Lesson 7 Rules for recursion and pattern matching Lesson 8 Writing recursive functions Lesson 9 Higher-order functions Lesson 10 Capstone: Functional object-oriented programming with robots! Unit 2 - INTRODUCING TYPES Lesson 11 Type basics Lesson 12 Creating your own types Lesson 13 Type classes Lesson 14 Using type classes Lesson 15 Capstone: Secret messages! Unit 3 - PROGRAMMING IN TYPES Lesson 16 Creating types with "and" and "or" Lesson 17 Design by composition--Semigroups and Monoids Lesson 18 Parameterized types Lesson 19 The Maybe type: dealing with missing values Lesson 20 Capstone: Time series Unit 4 - IO IN HASKELL Lesson 21 Hello World!--introducing IO types Lesson 22 Interacting with the command line and lazy I/O Lesson 23 Working with text and Unicode Lesson 24 Working with files Lesson 25 Working with binary data Lesson 26 Capstone: Processing binary files and book data Unit 5 - WORKING WITH TYPE IN A CONTEXT Lesson 27 The Functor type class Lesson 28 A peek at the Applicative type class: using functions in a context Lesson 29 Lists as context: a deeper look at the Applicative type class Lesson 30 Introducing the Monad type class Lesson 31 Making Monads easier with donotation Lesson 32 The list monad and list comprehensions Lesson 33 Capstone: SQL-like queries in Haskell Unit 6 - ORGANIZING CODE AND BUILDING PROJECTS Lesson 34 Organizing Haskell code with modules Lesson 35 Building projects with stack Lesson 36 Property testing with QuickCheck Lesson 37 Capstone: Building a prime-number library Unit 7 - PRACTICAL HASKELL Lesson 38 Errors in Haskell and the Either type Lesson 39 Making HTTP requests in Haskell Lesson 40 Working with JSON data by using Aeson Lesson 41 Using databases in Haskell Lesson 42 Efficient, stateful arrays in Haskell Afterword - What''s next? Appendix - Sample answers to exercises

Practical Haskell

Practical Haskell

A Real World Guide to Programming

  • Author: Alejandro Serrano Mena
  • Publisher: Apress
  • ISBN: 148424480X
  • Category: Computers
  • Page: 595
  • View: 4346
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Get a practical, hands-on introduction to the Haskell language, its libraries and environment, and to the functional programming paradigm that is fast growing in importance in the software industry. This book contains excellent coverage of the Haskell ecosystem and supporting tools, include Cabal and Stack for managing projects, HUnit and QuickCheck for software testing, the Spock framework for developing web applications, Persistent and Esqueleto for database access, and parallel and distributed programming libraries. You’ll see how functional programming is gathering momentum, allowing you to express yourself in a more concise way, reducing boilerplate, and increasing the safety of your code. Haskell is an elegant and noise-free pure functional language with a long history, having a huge number of library contributors and an active community. This makes Haskell the best tool for both learning and applying functional programming, and Practical Haskell takes advantage of this to show off the language and what it can do. What You Will Learn Get started programming with Haskell Examine the different parts of the language Gain an overview of the most important libraries and tools in the Haskell ecosystem Apply functional patterns in real-world scenarios Understand monads and monad transformers Proficiently use laziness and resource management Who This Book Is For Experienced programmers who may be new to the Haskell programming language. However, some prior exposure to Haskell is recommended.

Programming in Haskell

Programming in Haskell

  • Author: Graham Hutton
  • Publisher: Cambridge University Press
  • ISBN: 1316626229
  • Category: Computers
  • Page: 320
  • View: 2265
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Haskell is a purely functional language that allows programmers to rapidly develop clear, concise, and correct software. The language has grown in popularity in recent years, both in teaching and in industry. This book is based on the author's experience of teaching Haskell for more than twenty years. All concepts are explained from first principles and no programming experience is required, making this book accessible to a broad spectrum of readers. While Part I focuses on basic concepts, Part II introduces the reader to more advanced topics. This new edition has been extensively updated and expanded to include recent and more advanced features of Haskell, new examples and exercises, selected solutions, and freely downloadable lecture slides and example code. The presentation is clean and simple, while also being fully compliant with the latest version of the language, including recent changes concerning applicative, monadic, foldable, and traversable types.

Thinking Functionally with Haskell

Thinking Functionally with Haskell

  • Author: Richard Bird
  • Publisher: Cambridge University Press
  • ISBN: 1107087201
  • Category: Computers
  • Page: 350
  • View: 2294
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Introduces fundamental techniques for reasoning mathematically about functional programs. Ideal for a first- or second-year undergraduate course.

Real World Haskell

Real World Haskell

Code You Can Believe In

  • Author: Bryan O'Sullivan,John Goerzen,Donald Bruce Stewart
  • Publisher: "O'Reilly Media, Inc."
  • ISBN: 9780596554309
  • Category: Computers
  • Page: 714
  • View: 7965
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This easy-to-use, fast-moving tutorial introduces you to functional programming with Haskell. You'll learn how to use Haskell in a variety of practical ways, from short scripts to large and demanding applications. Real World Haskell takes you through the basics of functional programming at a brisk pace, and then helps you increase your understanding of Haskell in real-world issues like I/O, performance, dealing with data, concurrency, and more as you move through each chapter.

Bayesian Statistics the Fun Way

Bayesian Statistics the Fun Way

Understanding Statistics and Probability with Star Wars, LEGO, and Rubber Ducks

  • Author: Will Kurt
  • Publisher: No Starch Press
  • ISBN: 1593279574
  • Category: Mathematics
  • Page: 256
  • View: 3718
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Fun guide to learning Bayesian statistics and probability through unusual and illustrative examples. Probability and statistics are increasingly important in a huge range of professions. But many people use data in ways they don't even understand, meaning they aren't getting the most from it. Bayesian Statistics the Fun Way will change that. This book will give you a complete understanding of Bayesian statistics through simple explanations and un-boring examples. Find out the probability of UFOs landing in your garden, how likely Han Solo is to survive a flight through an asteroid shower, how to win an argument about conspiracy theories, and whether a burglary really was a burglary, to name a few examples. By using these off-the-beaten-track examples, the author actually makes learning statistics fun. And you'll learn real skills, like how to: - How to measure your own level of uncertainty in a conclusion or belief - Calculate Bayes theorem and understand what it's useful for - Find the posterior, likelihood, and prior to check the accuracy of your conclusions - Calculate distributions to see the range of your data - Compare hypotheses and draw reliable conclusions from them Next time you find yourself with a sheaf of survey results and no idea what to do with them, turn to Bayesian Statistics the Fun Way to get the most value from your data.

Haskell Programming

Haskell Programming

Quick Guide for Beginners

  • Author: Robert Collins
  • Publisher: Createspace Independent Publishing Platform
  • ISBN: 9781540844798
  • Category:
  • Page: 90
  • View: 6222
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This book is a guide on how one can program in Haskell. Haskell is a pure functional programming language. The book begins by giving you a brief overview of the Haskell programming language so that you may know what it is. You are then guided on how to get started with Haskell programming. This involves setting up the Glasgow Haskell compiler which forms the heart of programming in Haskell. You are also guided on how to compile your Haskell scripts. Haskell marks the first programming language to introduce typeclasses into programming. This book explores this in detail. In Haskell, expressions are a common feature when writing scripts. This book guides you on how to use Haskell compiler so as to determine the kind of expression that you have written. Type variables are explored in detail. There are several typeclasses in Haskell. Most of these have been discussed in this book, and you are shown how to use each of those classes. Higher order functions are also examined. In Haskell, functions should only take one parameter. However, it is possible for one to override this mechanism and create a function with more than one parameter. This is usually done using curried functions. This book guides you on how to implement such functions in your code. This book guides you on how to implement the Lambda functions in Haskell. Input and output forms a significant part in any programming language. You are guided on how to obtain user data in Haskell and then provide them with output based on that input. The following topics are discussed in this book: - What is Haskell? - Getting Started - Types and Types and Typeclasses in Haskell - Higher Order Functions - Modules - Input and Output - Zippers

Haskell

Haskell

The Craft of Functional Programming

  • Author: Simon Thompson
  • Publisher: Pearson Higher Ed
  • ISBN: 1292127570
  • Category: Computers
  • Page: 608
  • View: 4599
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Introducing functional programming in the Haskell language, this book is written for students and programmers with little or no experience. It emphasises the process of crafting programmes, problem solving and avoiding common programming pitfalls. Covering basic functional programming, through abstraction to larger scale programming, students are lead step by step through the basics, before being introduced to more advanced topics. This edition includes new material on testing and domain-specific languages and a variety of new examples and case studies, including simple games. Existing material has been expanded and re-ordered, so that some concepts – such as simple data types and input/output – are presented at an earlier stage.

Haskell Design Patterns

Haskell Design Patterns

  • Author: Ryan Lemmer
  • Publisher: Packt Publishing Ltd
  • ISBN: 1783988738
  • Category: Computers
  • Page: 166
  • View: 6188
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Take your Haskell and functional programming skills to the next level by exploring new idioms and design patterns About This Book Explore Haskell on a higher level through idioms and patterns Get an in-depth look into the three strongholds of Haskell: higher-order functions, the Type system, and Lazy evaluation Expand your understanding of Haskell and functional programming, one line of executable code at a time Who This Book Is For If you're a Haskell programmer with a firm grasp of the basics and ready to move more deeply into modern idiomatic Haskell programming, then this book is for you. What You Will Learn Understand the relationship between the “Gang of Four” OOP Design Patterns and Haskell Try out three ways of Streaming I/O: imperative, Lazy, and Iteratee based Explore the pervasive pattern of Composition: from function composition through to high-level composition with Lenses Synthesize Functor, Applicative, Arrow and Monad in a single conceptual framework Follow the grand arc of Fold and Map on lists all the way to their culmination in Lenses and Generic Programming Get a taste of Type-level programming in Haskell and how this relates to dependently-typed programming Retrace the evolution, one key language extension at a time, of the Haskell Type and Kind systems Place the elements of modern Haskell in a historical framework In Detail Design patterns and idioms can widen our perspective by showing us where to look, what to look at, and ultimately how to see what we are looking at. At their best, patterns are a shorthand method of communicating better ways to code (writing less, more maintainable, and more efficient code). This book starts with Haskell 98 and through the lens of patterns and idioms investigates the key advances and programming styles that together make "modern Haskell". Your journey begins with the three pillars of Haskell. Then you'll experience the problem with Lazy I/O, together with a solution. You'll also trace the hierarchy formed by Functor, Applicative, Arrow, and Monad. Next you'll explore how Fold and Map are generalized by Foldable and Traversable, which in turn is unified in a broader context by functional Lenses. You'll delve more deeply into the Type system, which will prepare you for an overview of Generic programming. In conclusion you go to the edge of Haskell by investigating the Kind system and how this relates to Dependently-typed programming. Style and approach Using short pieces of executable code, this guide gradually explores the broad pattern landscape of modern Haskell. Ideas are presented in their historical context and arrived at through intuitive derivations, always with a focus on the problems they solve.