Search Results for "jumpstart-literacy"

Jumpstart! Literacy

Jumpstart! Literacy

Key Stage 2/3 Literacy Games

  • Author: Pie Corbett
  • Publisher: Routledge
  • ISBN: 1136775544
  • Category: Education
  • Page: 96
  • View: 9610
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These fun multi-sensory games should jumpstart pupils' enthusiasm for learning.

Jumpstart! Grammar

Jumpstart! Grammar

Games and activities for ages 6-14

  • Author: Pie Corbett,Julia Strong
  • Publisher: Routledge
  • ISBN: 1317669363
  • Category: Education
  • Page: 232
  • View: 8032
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This collection of simple to use, multi-sensory games and activities will jumpstart pupils’ understanding of grammar in action. If you are one of the thousands of teachers who feels insecure about how to teach grammar engagingly, and perhaps also lack confidence in your own grammatical knowledge, then this is also the perfect book for you. Fun games will focus first on helping children hear the difference various types of grammar can make followed by activities to help them understand what different effects you can create with grammar, rather than dwelling on arid naming of parts. Technical terms will only be introduced once the children have established what the various features can do, with a particular focus on those terms that really help children discuss what makes language coherent and effective. By the time the children are asked to use the terminology, they will have a real grasp of what it’s good for. It will prepare children for any grammar tests on the horizon in an engaging way so that they love playing with words and spinning sentences to make ideas dance. And, of course, they will be able to name the parts if that is what is required. Jumpstart Grammar will celebrate the joys of language, and coherent expression; of finding just the right words or phrases to express what you want to say.

Jumpstart! Wellbeing

Jumpstart! Wellbeing

Games and activities for ages 7-14

  • Author: Steve Bowkett,Kevin Hogston
  • Publisher: Taylor & Francis
  • ISBN: 1317292065
  • Category: Education
  • Page: 156
  • View: 7352
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This collection of engaging and simple to use activities will help teachers to develop children’s mental and emotional wellbeing while also including the thinking skills necessary for learning. The authors show how developing such skills within the context of a wellbeing agenda aids children’s motivation, their ability to concentrate and their willingness to explore, investigate and question, bringing huge benefits for children’s sense of achievement, self-confidence and resilience. Drawing on a wealth of practical activities that include both creative and critical ways of thinking, chapters cover: Wellbeing in the Classroom; Emotional Resourcefulness; Relaxation and Meditation; Mindfulness and Reflectiveness; Being Well. Jumpstart! Wellbeing is a treasure trove of fun activities and ideas for building wellbeing and its constituent skills into the curriculum.

Jumpstart! Creativity

Jumpstart! Creativity

Games & Activities for Ages 7-14

  • Author: Stephen Bowkett
  • Publisher: David Fulton Pub
  • ISBN: 0415432731
  • Category: Education
  • Page: 156
  • View: 1025
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Jumpstart Creativity! is a book of games and activities that any primary teacher can do quickly, at the beginning of a lesson or as a time-filler, with little preparation. They grab children's attention and get them focussed on learning. There are more than fifty provocative games and activities including, 'An Alien in the Cage is Worth Two on the Moon' and 'Faced with a Smilemma, Everybody Wins' to 'jumpstart' creativity in any Key Stage 2 or 3 classroom. Practical, easy-to-do and vastly entertaining, the 'jumpstarts' will suit a range of learning styles - from the visual, auditory or kinaesthetic to the cognitive. The jumpstarts cover: thinking questioning reasoning problem-solving wordplay. Looking for a way to get your students' attention, fast? Look no further! Jumpstart! Creativity is the fourth book in the series, following books on literacy, numeracy and ICT.

Jumpstart! Apps

Jumpstart! Apps

Creative learning, ideas and activities for ages 7–11

  • Author: Natalia Kucirkova,Jon Audain,Liz Chamberlain
  • Publisher: Routledge
  • ISBN: 1317379225
  • Category: Education
  • Page: 144
  • View: 7289
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This collection of engaging and simple to use activities will jumpstart students’ learning and help the busy teacher to reinvigorate their teaching through the use of mobile apps and activities that can be used in the classroom. A wealth of practical activities and advice on how to incorporate over 40 lively and exciting apps into the classroom will enable teachers to deliver creative lessons. This essential guide focuses on a range of apps, including Skitch, QR codes, Comic Life, Do Ink Green Screen, Puppet Pals, Our Story and much more. This book offers much needed guidance on creative ways to integrate apps within the National Curriculum and how they can be incorporated into the teaching of Key Stages 1 and 2. Enabling teachers to deliver effective and imaginative lessons through the use of apps and providing links to a wide range of online resources, it covers all core areas of the curriculum: English, Maths, Science, Modern Foreign Languages, ICT, History, Geography and PE. Jumpstart! Apps is an essential classroom resource that will encourage creative and independent learning in children and is the perfect solution for helping teachers, teaching assistants and students integrate apps into their daily practice, make the most of technology at their disposal and deliver imaginative and effective lessons.

Jumpstart! Storymaking

Jumpstart! Storymaking

Games and Activities for Ages 7-12

  • Author: Pie Corbett
  • Publisher: Routledge
  • ISBN: 1134035667
  • Category: Education
  • Page: 144
  • View: 3064
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Jumpstart! Storymaking is a collection of games and activities to develop the creative process of ‘storymaking’. It focuses upon 'storytelling for writing' as well as creating a whole school culture of storytelling, reading and writing. Storymaking is the process of retelling, innovating and creating new stories. Like the best-selling Jumpstart! Literacy, this book contains imaginative ‘quick-fire' ideas that could be used as creative warm-ups and starters or developed into lessons. There are over 100 provocative and thought-provoking games and activities, intended to ‘jumpstart’ storytelling, reading and writing in any Key Stage 1, 2 or 3 classroom. Practical, easy-to-do and vastly entertaining, the ‘jumpstarts’ will appeal to busy teachers.

Jumpstart! Maths

Jumpstart! Maths

Maths activities and games for ages 5–14

  • Author: John Taylor
  • Publisher: Routledge
  • ISBN: 1317658329
  • Category: Education
  • Page: 82
  • View: 8782
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To celebrate the return of the title "Mathematics" to the National Curriculum, Jumpstart! Maths is a completely updated, revised and re-named edition of ‘Jumpstart Numeracy’ reorganised to reflect the new 2014 curriculum and programmes of study. Jumpstart! Maths presents a collection of simple to use, multi-sensory games and activities will jumpstart students’ understanding of mathematics in action. If you are one of the thousands of teachers looking for a range of practical and fun ideas to teach maths engagingly, then this is also the perfect book for you. Specifically written to help teachers work within the guidelines of the new curriculum, activities in the book will help pupils to explore and learn maths in an atmosphere of fun, mutual support and tolerance. Many activities make use of a computer and interactive whiteboard. Activities include:- brain bending quizzes to get pupils thinking oral games – warm up pupils’ mathematical vocabulary differentiated games and quizzes activities for interactive whiteboards, flipcharts and PCs ICT handy hints additional problem solving games Areas covered include, addition and subtraction, multiplication and division, fractions, ratio and proportion, algebra, measurement, geometry and statistics. There is an emphasis on problem solving throughout. Jumpstart Maths will celebrate the joy of learning mathematics and become a vital resource for all classroom teachers from Key stage 1 through to 3.

Jumpstart! Creativity

Jumpstart! Creativity

Games and Activities for Ages 7–14

  • Author: Steve Bowkett
  • Publisher: Routledge
  • ISBN: 1134081936
  • Category: Education
  • Page: 176
  • View: 6168
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Jumpstart Creativity! is a book of games and activities that any primary teacher can do quickly, at the beginning of a lesson or as a time-filler, with little preparation. They grab children’s attention and get them focussed on learning. There are more than fifty provocative games and activities including, 'An Alien in the Cage is Worth Two on the Moon’ and 'Faced with a Smilemma, Everybody Wins' to ‘jumpstart’ creativity in any Key Stage 2 or 3 classroom. Practical, easy-to-do and vastly entertaining, the ‘jumpstarts’ will suit a range of learning styles – from the visual, auditory or kinaesthetic to the cognitive. The jumpstarts cover: thinking questioning reasoning problem-solving wordplay. Looking for a way to get your students’ attention, fast? Look no further! Jumpstart! Creativity is the fourth book in the series, following books on literacy, numeracy and ICT.

Literacy

Literacy

What Works?

  • Author: Sue Palmer,Pie Corbett
  • Publisher: Nelson Thornes
  • ISBN: 9780748785193
  • Category: Education
  • Page: 87
  • View: 3390
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Sue Palmer and Pie Corbett are the best-known names in Primary Literacy. This book distils their vast experience, and the experience of five years of the Literacy Strategy. Enables the reader to discover 'how to really teach with what really works'.