Search Results for "optic-gaming"

OpTic Gaming

OpTic Gaming

The Making of eSports Champions

  • Author: H3CZ,NaDeSHot,Scump,BigTymer,Midnite,OpTic J,Fwiz
  • Publisher: HarperCollins
  • ISBN: 0062449303
  • Category: Biography & Autobiography
  • Page: 272
  • View: 9653
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OpTic Gaming, the four-time Call of Duty Major League Gaming Champions and one of the top eSports teams in the world, now takes fans behind the controller—into the game and the minds of the greatest gamers in the world—in this fascinating and unique memoir and insider guide. Emerging on the scene in 2006, OpTic Gaming has dominated the Call of Duty e-sports arena, thanks to the talents of legendary players such as Matt “NaDeSHoT” Haag, the biggest eSports personality on earth; Seth “Scump” Abner, the best Call of Duty player in the world; Midnite, one of the first girl gamers to rise to stardom on YouTube; and Hector “H3CZ” Rodriguez, the team founder and CEO. With over 14 million followers across social platforms like Twitter, Facebook and YouTube, no other team of players in eSports can match OpTic's popularity or ability to bring fans into the game. Now, these remarkable players have collaborated to produce this one-of-a-kind book. In OpTic Gaming, they candidly share their story of becoming Call of Duty's global royalty—ESPN XGAMES, MLG, ESWC and GFINITY champions—laying bare their lives, exploring what it takes to make it in professional gaming, and speaking honestly about the consequences of their newfound fame. These best-of-the-best take you behind the controller, offering insights, knowledge, and strategies to help you improve your shot, master the most complex maps, and conquer the game with the ultimate weapons. Going beyond their number-one game, the team also discusses the rest of their lineups and how to become a champion in any arena. Revealing their go-to strategies, best missions, and favorite challenges, OpTic Gaming brings fans closer to these wildly popular professional gamers more than ever before.

Design, Motivation, and Frameworks in Game-Based Learning

Design, Motivation, and Frameworks in Game-Based Learning

  • Author: Tan, Wee Hoe
  • Publisher: IGI Global
  • ISBN: 1522560270
  • Category: Education
  • Page: 306
  • View: 2263
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Game-based learning relates to the use of games to enhance the learning experience. Educators have been using games in the classroom for years, and when tied to the curriculum, commercial games are a powerful learning tool because they are highly engaging and relatable for students. Design, Motivation, and Frameworks in Game-Based Learning is a critical scholarly resource that examines the themes of game-based learning. These themes, through a multidisciplinary perspective, juxtapose successful practices. Featuring coverage on a broad range of topics such as educational game design, gamification in education, and game content curation, this book is geared towards academicians, researchers, and students seeking current research on justifying the roles and importance of motivation in making games fun and engaging for game-based learning practice.

Guinness World Records Gamer's Edition 2016

Guinness World Records Gamer's Edition 2016

  • Author: Guinness World Records
  • Publisher: Guinness World Records
  • ISBN: 191056110X
  • Category: Games
  • Page: 216
  • View: 9303
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The bestselling videogames annual is back! Bursting with mind-blowing records and tantalizing trivia, the Guinness World Records 2016: Gamer’s Edition is a must-have for any gaming fan. Whether you’re all about the latest first-person shooter, an app aficionado, an MMO master, or a die-hard retro gamer, you’ll find show-stopping records, top 10 roundups, quick-fire facts and stats, and hundreds of amazing new images from all your favorite games. What’s more, brand new for this year’s book is a dedicated section just for Minecraft fans, with a mega-showcase of the greatest construction records, in-game tips and lots more blocky goodness. Plus, discover which tech milestones have been smashed in the last year – in both software and hardware, get all the insider secrets from industry experts, and marvel at the players who have leveled up to the very top of the leaderboards. Think you can challenge the current champions? Look inside to see how to break your very own record! Guinness World Records: Gamer’s Editions have sold a whopping 3+ million copies. Find out for yourself why it’s a game-changer!

Guinness World Records 2017 Gamer's Edition

Guinness World Records 2017 Gamer's Edition

  • Author: Guinness World Records
  • Publisher: Guinness World Records
  • ISBN: 191056141X
  • Category:
  • Page: N.A
  • View: 5350
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In this 10th edition of the bestselling Guinness World Records: Gamer’s Edition, get the latest facts and stats on your favourite games, plus a Star Wars special feature! Find sims, space shooters, RPGs, eSports, strategy games and horror titles, and a celebration of 25 years of Mario Kart. From League of Legends to The Legend of Zelda, it’s all here!

eSports is Business

eSports is Business

  • Author: Tobias M. Scholz
  • Publisher: Springer
  • ISBN: 3030111997
  • Category:
  • Page: N.A
  • View: 9863
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Defining Sport

Defining Sport

Conceptions and Borderlines

  • Author: Shawn E. Klein
  • Publisher: Lexington Books
  • ISBN: 1498511589
  • Category: Philosophy
  • Page: 278
  • View: 4876
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This book examines influential conceptions of sport and then analyses the interplay of challenging borderline cases with the standard definitions of sport. It is meant to inspire more thought and debate on just what sport is, how it relates to other activities and human endeavors, and what we can learn about ourselves by studying sport.

Appreneur

Appreneur

Secrets to Success in the App Store

  • Author: Taylor Pierce
  • Publisher: Apress
  • ISBN: 1430264756
  • Category: Computers
  • Page: 92
  • View: 417
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You are interested in making an app. You have read all of the stories of successful developers and appreneurs. You are determined to get a piece of the pie. The world of apps is the fastest growing market in the world today, and it is here to stay. The best part is you can get in on it! Now what if I told you that without the knowledge contained in this book the odds of you making a profit are slim to none? What if I also told you that you probably wouldn’t break even? There is more to apps than most people think. The average person assumes that if they make an app, they will instantly become a millionaire. The truth is without the knowledge from years of successes and failures, you just won’t know where to begin. Appreneur book contains tips, tricks, secrets, and stories from the top developers, appreneurs, and companies from around the globe. After reading this book, you will have the knowledge to bring your idea to life, market it, promote it, and sell it in a way that would have otherwise been impossible. What you’ll learn How to start at the bottom and rise to the top How to choose the right development and platform for you How to create a market for yourself instead of playing the competition How to generate revenue from various app business models available How to figure out what's hot versus what's not How to make the most of your advertising dollars What is free to pay (F2P) model and how to take advantage of it How to secure your rights and later sell your rights to cash out or "hit it big" How to evolve with the app stores and keep piracy to a minimum Who this book is for This book is for aspiring indie mobile app developers, especially those who want to build and sell apps on Apple iTunes App Store. Table of ContentsStarting at the Bottom and Rising to the Top Choosing the Right Development Option for You Don't Compete in a Market; Create it Generating Revenue from Various Business Models Managing Users for Today for Success Tomorrow What's Hot and What's Not Making the Most of your Advertising Money Plan to Scale or Your App Will Fail Life Cycles of Apps Selling The Rights and Cashing Out Keeping Piracy to a Minimum Evolving with the App Store Appendix: Guest Chapter by Appversal

Fiber Optic Sensors & Systems Monthly Newsletter 04-10

Fiber Optic Sensors & Systems Monthly Newsletter 04-10

  • Author: N.A
  • Publisher: Information Gatekeepers Inc.
  • ISBN: N.A
  • Category:
  • Page: N.A
  • View: 8933
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Funworld

Funworld

  • Author: N.A
  • Publisher: N.A
  • ISBN: N.A
  • Category: Amusement parks
  • Page: N.A
  • View: 9223
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Submarine Fiber Optic Communications Systems

Submarine Fiber Optic Communications Systems

  • Author: N.A
  • Publisher: Information Gatekeepers Inc
  • ISBN: N.A
  • Category:
  • Page: N.A
  • View: 1489
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