Search Results for "raspberry-pi-for-kids-for-dummies"

Raspberry Pi For Kids For Dummies

Raspberry Pi For Kids For Dummies

  • Author: Sean McManus,Richard Wentk,Mike Cook
  • Publisher: John Wiley & Sons
  • ISBN: 1119049512
  • Category: Computers
  • Page: 352
  • View: 6140
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An introduction to the Raspberri Pi is presented through a series of creative, step-by-step projects that explain the basics of writing computer games, building websites, creating art and more. Original.

Coding For Kids For Dummies

Coding For Kids For Dummies

  • Author: Camille McCue, Ph.D
  • Publisher: For Dummies
  • ISBN: 1119555167
  • Category: Juvenile Nonfiction
  • Page: 368
  • View: 9528
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A guide for kids who want to learn coding Coding is quickly becoming an essential academic skill, right up there with reading, writing, and arithmetic. This book is an ideal way for young learners ages 8-13 who want more coding knowledge than you can learn in an hour, a day, or a week. Written by a classroom instructor with over a decade of experience teaching technology skills to kids as young as five, this book teaches the steps and logic needed to write code, solve problems, and create fun games and animations using projects based in Scratch and JavaScript. This 2nd Edition is fully updated to no longer require any limited-time software downloads to complete the projects. Learn the unique logic behind writing computer code Use simple coding tools ideal for teaching kids and beginners Build games and animations you can show off to friends Add motion and interactivity to your projects Whether you’re a kid ready to make fun things using technology or a parent, teacher, or mentor looking to introduce coding in an eager child’s life, this fun book makes getting started with coding fun and easy!

Getting Started with Raspberry Pi

Getting Started with Raspberry Pi

Program Your Raspberry Pi!

  • Author: Richard Wentk
  • Publisher: John Wiley & Sons
  • ISBN: 1119262674
  • Category: Juvenile Nonfiction
  • Page: 128
  • View: 5830
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A technology book for kids! Do you want to learn how computers work? This book introduces you to the world of computing with the Raspberry Pi - the small, inexpensive, and super-cool microcomputer that teaches real tech skills. Use the Pi to create things while learning all about computers, from the inside out! Start it up — get your Raspberry Pi set up, configured, and ready for action Create music — start the party using Sonic Pi to record your own songs Game on — combine Python and Minecraft and start programming your own video game world.

Python For Kids For Dummies

Python For Kids For Dummies

  • Author: Brendan Scott
  • Publisher: John Wiley & Sons
  • ISBN: 1119110858
  • Category: Computers
  • Page: 320
  • View: 1458
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The kid-friendly way to learning coding with Python Calling all wanna-be coders! Experts point to Python as one ofthe best languages to start with when you're learning coding, andPython For Kids For Dummies makes it easier than ever.Packed with approachable, bite-sized projects that won't make youlose your cool, this fun and friendly guide teaches the basics ofcoding with Python in a language you can understand. In no time,you'll be installing Python tools, creating guessing games,building a geek speak translator, making a trivia game,constructing a Minecraft chat client, and so much more. Whether you don't have the opportunity to take coding classes atschool or in camp—or just simply prefer to learn on yourown—Python For Kids For Dummies makes gettingacquainted with this popular coding language fast and easy. Itwalks you step-by-step through basic coding projects and provideslots of hands-on tasks that give you a sweet sense ofaccomplishment when you complete them. What's not to love aboutthat? Navigate the basics of coding with the Python language Create your own applications and games Find help from other Python users Expand your technology skills with Python If you're a pre-to-early-teen looking to add coding skills toyour creativity toolbox, Python For Kids For Dummies is yoursure-fire weapon for getting up and running with one of the hottestprogramming languages around.

Minecraft For Dummies

Minecraft For Dummies

  • Author: Jesse Stay,Thomas Stay,Jacob Cordeiro
  • Publisher: John Wiley & Sons
  • ISBN: 1118968247
  • Category: Computers
  • Page: 384
  • View: 3070
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Don't be a Minecraft tourist – get expert tips and advice in this full-color primer Minecraft For Dummies is the complete guide to playing within the Minecraft world. With easy-to-follow guidance from a team of Minecraft experts, you'll develop programming and engineering skills as you build amazing creations using in-game blocks and mechanical devices. Whether you prefer the PC, console, or portable platform, this helpful guide will walk you through the process of setting up and beginning gameplay, and engage with other users from all around the globe. With this trusty guidebook in hand, you'll navigate the infinite world of Minecraft with confidence, skills, and a storehouse of expert advice. Minecraft is the sandbox construction game that has become a mainstream phenomenon with over a hundred million players. A virtually infinite world and versatile style of play offer endless possibilities for both the hardcore gamer and the total noob, and Minecraft For Dummies shows you everything you need to know before you break your first block. Choose your platform, download the game, and play in all three modes Gather resources, place and break blocks, and use circuits and logic gates Defend your creations against spiders, skeletons, zombies, and the Creeper Travel across the biomes and defeat the enderdragon to win the game Whether you play to win or just like to explore, there is a style of Minecraft that will spark your imagination. Create or destroy, make war or peace, attack or defend – the game is whatever you want it to be. If you're ready to leave your mark on this digital universe, Minecraft For Dummies is the primer you need to get up to speed.

Adventures in Raspberry Pi

Adventures in Raspberry Pi

  • Author: Carrie Anne Philbin
  • Publisher: John Wiley & Sons
  • ISBN: 111904605X
  • Category: Juvenile Nonfiction
  • Page: 256
  • View: 6123
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Start programming quickly with this super-fun guide to Raspberry Pi Adventures in Raspberry Pi, 2nd Edition includes 9 cool projects that show you how to set up and start developing on your Raspberry Pi. Updated for the release of the Rev 3 board, this second edition covers all the latest features and tells you everything you need to know. Written specifically for 11-15 year-olds, this book uses the wildly successful, Raspberry Pi to explain the fundamentals of computing. You'll have a blast learning basic programming and system administration skills, beginning with the very basics of how to plug in the board and turn it on. Each project includes an instructional video so you can jump right in and start going through the lessons on your own. This hands-on book gets you up and running fast, with fun projects that let you explore. Learn how to "talk to" your Raspberry Pi Create games and stories with Scratch Program with Turtle Graphics and Python Code music and create a Raspberry Pi jukebox If you want to get started programming today, Adventures in Raspberry Pi is the ultimate hands-on guide.

How to Code in 10 Easy Lessons

How to Code in 10 Easy Lessons

Learn how to design and code your very own computer game

  • Author: Sean McManus
  • Publisher: Walter Foster Jr
  • ISBN: 9781633220508
  • Category: Juvenile Nonfiction
  • Page: 64
  • View: 4292
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Learn how to code in 10 easy lessons, and become a computer pro in no time! From writing simple coding instructions using Scratch software, to learning the coding skills to create your own computer game and even design your own website, this book leads the way. By breaking this daunting subject down into the 10 "super skills" needed, young readers can get familiar with computer coding and build on their skills as they progress through the book. Starting off with a short introduction that poses the question, "What is coding?," the super skills of coding then explains how to use Scratch coding software to give coding instructions, write simple code, and use loops; debug and fix code; and use coding knowledge to create a simple computer game and a webpage using simple HTML. With easy-to-follow explanations accompanied by clear, step-by-step graphics throughout, this is a great first coding book for middle-school children, ages 8+ interested in learning about computer science and web design.

Games Online For Dummies

Games Online For Dummies

  • Author: John Kaufeld
  • Publisher: For Dummies
  • ISBN: 9780764504341
  • Category: Games
  • Page: 322
  • View: 3673
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"An invaluable resource for novice and experienced gamers alike." — Sid Meier, Creator of Civilization Save $$$! See Inside for Coupons! Find, Play, and Win the Best Games on the Internet! Feel like taking the wheel of an Indy race car? Commanding your forces against the evil empire? Or simply grabbing a cue and hitting the old electronic ball? Trust gaming expert John Kaufeld to take you straight to the best online games. With direct links to the hottest games on the Net and a wealth of gaming tips — including advice on which games you may not want your kids playing — Games Online For Dummies® takes you on an exciting tour of the Wild Net Yonder. Inside, find helpful advice on how to: Play games on major game services like the Internet Gaming Zone, HEAT.NET, Mplayer, and more Trick commercial games into playing through the Internet with Kali and Kahn Figure out what to play, where to play, and how to make your computer play better with our special Internet Directory Chat with fellow gamers — and find worthy opponents Join the online gaming communities inside America Online and CompuServe Turn your computer into the ultimate game machine CD-ROM Includes Multiplayer Demos of: StarCraft You Don't Know Jack the Netshow HardBall 6 Age of Empires Shanghai Dynasty MindSpring Internet Access Shareware programs are fully functional, free trial versions of copyrighted programs. If you like particular programs, register with their authors for a nominal fee and receive licenses, enhanced versions, and technical support. Freeware programs are free, copyrighted games, applications, and utilities. You can copy them to as many PCs as you like — free — but they have no technical support. System Requirements: 133 or faster Pentium PC with Windows 95/98; 24MB RAM (32MB recommended); double-speed (2X) or faster CD-ROM drive; and an Internet connection (14,400 bps or faster modem — regular access charges apply)

Adventures in Minecraft

Adventures in Minecraft

  • Author: David Whale,Martin O'Hanlon
  • Publisher: John Wiley & Sons
  • ISBN: 1118946855
  • Category: Computers
  • Page: 320
  • View: 1460
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Here's your ticket to a world of adventures with Minecraftand programming. Learn how to extend Minecraft and create a new gamingexperience, by exploring the magical world of Minecraftprogramming. Adventures in Minecraft, like other books in thehighly successful Adventures series, is written especially for 11-to 15-year-olds. With this book you will learn new programmingskills while having fun with Minecraft! Minecraft programming experts David Whale and Martin O'Hanlonwalk you step-by-step through everything you need to know to: Get started writing Minecraft programs in Python on your PC,Mac, or Raspberry Pi Build houses and other structures in the blink of an eye, andmake a 3D duplicating machine Write interactive games like a field that charges you rent, anda treasure hunt using magic vanishing bridges Build custom game control panels using simple electroniccircuits Easily build huge 2D and 3D structures such as spheres andpyramids Build intelligent objects like a massive Minecraft clock, andprogram an alien invasion Plan and write a complete interactive arena game Using the programming skills you learn from this book, writingMinecraft programs offers endless possibilities to create anythingyou can imagine. To make your journey that much easier, the Adventures inMinecraft companion website supplies you with avideo for each adventure in the book, downloadablecode files, helpful programming reference tables, a bonusadventure, and badges to collect for your Minecraftaccomplishments. By day, David Whale and Martin O'Hanlon are software engineerswho design computer products. By night, they play Minecraft anddevelop exciting new programs that interact with the Minecraftworld. They both work regularly with young people in schools,computing clubs and at community events, giving talks aboutMinecraft programming and running programming workshops.

Quill & Quire

Quill & Quire

  • Author: N.A
  • Publisher: N.A
  • ISBN: N.A
  • Category: Book industries and trade
  • Page: N.A
  • View: 4113
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