Search Results for "the-garbage-collection-handbook"

The Garbage Collection Handbook

The Garbage Collection Handbook

The Art of Automatic Memory Management

  • Author: Richard Jones,Antony Hosking,Eliot Moss
  • Publisher: CRC Press
  • ISBN: 1315388006
  • Category: Computers
  • Page: 511
  • View: 2791
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Published in 1996, Richard Jones’s Garbage Collection was a milestone in the area of automatic memory management. The field has grown considerably since then, sparking a need for an updated look at the latest state-of-the-art developments. The Garbage Collection Handbook: The Art of Automatic Memory Management brings together a wealth of knowledge gathered by automatic memory management researchers and developers over the past fifty years. The authors compare the most important approaches and state-of-the-art techniques in a single, accessible framework. The book addresses new challenges to garbage collection made by recent advances in hardware and software. It explores the consequences of these changes for designers and implementers of high performance garbage collectors. Along with simple and traditional algorithms, the book covers parallel, incremental, concurrent, and real-time garbage collection. Algorithms and concepts are often described with pseudocode and illustrations. The nearly universal adoption of garbage collection by modern programming languages makes a thorough understanding of this topic essential for any programmer. This authoritative handbook gives expert insight on how different collectors work as well as the various issues currently facing garbage collectors. Armed with this knowledge, programmers can confidently select and configure the many choices of garbage collectors. Web Resource The book’s online bibliographic database at www.gchandbook.org includes over 2,500 garbage collection-related publications. Continually updated, it contains abstracts for some entries and URLs or DOIs for most of the electronically available ones. The database can be searched online or downloaded as BibTeX, PostScript, or PDF. E-book This edition enhances the print version with copious clickable links to algorithms, figures, original papers and definitions of technical terms. In addition, each index entry links back to where it was mentioned in the text, and each entry in the bibliography includes links back to where it was cited.

The Android Game Developer's Handbook

The Android Game Developer's Handbook

  • Author: Avisekhar Roy
  • Publisher: Packt Publishing Ltd
  • ISBN: 1785886665
  • Category: Computers
  • Page: 368
  • View: 7429
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Discover an all in one handbook to developing immersive and cross-platform Android games About This Book Practical tips and tricks to develop powerful Android games Learn to successfully implement microtransactions and monitor the performance of your game once it's out live. Integrate Google's DIY VR tool and Google Cardboard into your games to join in on the VR revolution Who This Book Is For This book is ideal for any game developer, with prior knowledge of developing games in Android. A good understanding of game development and a basic knowledge on Android platform application development and JAVA/C++ will be appreciated. What You Will Learn Learn the prospects of Android in Game Development Understand the Android architecture and explore platform limitation and variations Explore the various approaches for Game Development using Android Learn about the common mistakes and possible solutions on Android Game Development Discover the top Cross Platform Game Engines and port games on different android platform Optimize memory and performance of your game. Familiarize yourself with different ways to earn money from Android Games In Detail Gaming in android is an already established market and growing each day. Previously games were made for specific platforms, but this is the time of cross platform gaming with social connectivity. It requires vision of polishing, design and must follow user behavior. This book would help developers to predict and create scopes of improvement according to user behavior. You will begin with the guidelines and rules of game development on the Android platform followed by a brief description about the current variants of Android devices available. Next you will walk through the various tools available to develop any Android games and learn how to choose the most appropriate tools for a specific purpose. You will then learn JAVA game coding standard and style upon the Android SDK. Later, you would focus on creation, maintenance of Game Loop using Android SDK, common mistakes in game development and the solutions to avoid them to improve performance. We will deep dive into Shaders and learn how to optimize memory and performance for an Android Game before moving on to another important topic, testing and debugging Android Games followed by an overview about Virtual Reality and how to integrate them into Android games. Want to program a different way? Inside you'll also learn Android game Development using C++ and OpenGL. Finally you would walk through the required tools to polish and finalize the game and possible integration of any third party tools or SDKs in order to monetize your game when it's one the market! Style and approach The book follows a handbook approach, focused on current and future game development trend from every possible aspect including monetization and sustainability in the market.

Introduction to Programming Languages

Introduction to Programming Languages

  • Author: Arvind Kumar Bansal
  • Publisher: CRC Press
  • ISBN: 1466565144
  • Category: Computers
  • Page: 624
  • View: 3718
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In programming courses, using the different syntax of multiple languages, such as C++, Java, PHP, and Python, for the same abstraction often confuses students new to computer science. Introduction to Programming Languages separates programming language concepts from the restraints of multiple language syntax by discussing the concepts at an abstract level. Designed for a one-semester undergraduate course, this classroom-tested book teaches the principles of programming language design and implementation. It presents: Common features of programming languages at an abstract level rather than a comparative level The implementation model and behavior of programming paradigms at abstract levels so that students understand the power and limitations of programming paradigms Language constructs at a paradigm level A holistic view of programming language design and behavior To make the book self-contained, the author introduces the necessary concepts of data structures and discrete structures from the perspective of programming language theory. The text covers classical topics, such as syntax and semantics, imperative programming, program structures, information exchange between subprograms, object-oriented programming, logic programming, and functional programming. It also explores newer topics, including dependency analysis, communicating sequential processes, concurrent programming constructs, web and multimedia programming, event-based programming, agent-based programming, synchronous languages, high-productivity programming on massive parallel computers, models for mobile computing, and much more. Along with problems and further reading in each chapter, the book includes in-depth examples and case studies using various languages that help students understand syntax in practical contexts.

Ruby Under a Microscope

Ruby Under a Microscope

Learning Ruby Internals Through Experiment

  • Author: Pat Shaughnessy
  • Publisher: No Starch Press
  • ISBN: 1593275277
  • Category: Computers
  • Page: 360
  • View: 5247
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"An under-the-hood look at how the Ruby programming language runs code. Extensively illustrated with complete explanations and hands-on experiments. Covers Ruby 2.x"--

Handbook of Logic in Artificial Intelligence and Logic Programming: Volume 5: Logic Programming

Handbook of Logic in Artificial Intelligence and Logic Programming: Volume 5: Logic Programming

  • Author: Dov M. Gabbay,C. J. Hogger,J. A. Robinson
  • Publisher: Clarendon Press
  • ISBN: 9780191546280
  • Category: Computers
  • Page: 814
  • View: 6234
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The Handbook of Logic in Artificial Intelligence and Logic Programming is a multi-volume work covering all major areas of the application of logic to artificial intelligence and logic programming. The authors are chosen on an international basis and are leaders in the fields covered. Volume 5 is the last in this well-regarded series. Logic is now widely recognized as one of the foundational disciplines of computing. It has found applications in virtually all aspects of the subject, from software and hardware engineering to programming languages and artificial intelligence. In response to the growing need for an in-depth survey of these applications the Handbook of Logic in Artificial Intelligence and its companion, the Handbook of Logic in Computer Science have been created. The Handbooks are a combination of authoritative exposition, comprehensive survey, and fundamental research exploring the underlying themes in the various areas. Some mathematical background is assumed, and much of the material will be of interest to logicians and mathematicians. Volume 5 focuses particularly on logic programming. The chapters, which in many cases are of monograph length and scope, emphasize possible unifying themes.

Handbook for Surviving the Global Financial Crisis

Handbook for Surviving the Global Financial Crisis

  • Author: Barbara Goldsmith
  • Publisher: Barbara Goldsmith
  • ISBN: 0473144417
  • Category: Finance, Personal
  • Page: 114
  • View: 5828
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Oracle WebLogic Server 12c Administration Handbook

Oracle WebLogic Server 12c Administration Handbook

  • Author: Sam R. Alapati
  • Publisher: McGraw Hill Professional
  • ISBN: 0071824073
  • Category: Computers
  • Page: 576
  • View: 704
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Best Practices for Oracle WebLogic Server 12c Configuration and Administration Maintain a high-performance enterprise application framework using the detailed information in this authoritative resource. Through expert instruction and real-world examples, Oracle WebLogic Server 12c Administration Handbook fully explains the latest management tools and techniques. Learn how to work from the Oracle WebLogic Server Administration Console or command line, configure servers and clusters, deploy applications, and optimize application performance. Tuning, troubleshooting, and load balancing are thoroughly covered in this Oracle Press guide. Install Oracle WebLogic Server 12c or perform an upgrade Manage domains, server instances, networks, and virtual hosts Work with the WebLogic Scripting Tool feature and Node Manager Build custom network channels and resource adapters Monitor performance with the WebLogic Diagnostics Framework feature Prioritize requests using Oracle WebLogic Server Work Managers Configure Oracle WebLogic clusters and migrate servers and services Deploy web applications, Enterprise JavaBeans, and Java EE modules Establish security realms and authenticate and authorize users Allocate memory, optimize throughput, and tune the Java Virtual Machine

Visual C# .NET Developer's Handbook

Visual C# .NET Developer's Handbook

  • Author: John Mueller
  • Publisher: Sybex Incorporated
  • ISBN: N.A
  • Category: Computers
  • Page: 641
  • View: 5700
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C SHARP is Microsoft's brand-new programming language, which is an integral part of the new.NET platform. Visual C SHARP.NET is part of the new Visual Studio.NET release of programming tools (along with Visual Basic and Visual C++). It simplifies the development of Web applications. C SHARP is based on C++ but adds a lot of functionality that Java developers have come to love. It is Microsoft's first true object-oriented programming language, which makes it easier to develop complex applications. It is expected to be popular with both C++ and VB developers and over time may pull away some of the Java audience as well.

Oracle JDeveloper 3 Handbook

Oracle JDeveloper 3 Handbook

  • Author: Paul Dorsey,Peter Koletzke
  • Publisher: McGraw-Hill Osborne Media
  • ISBN: N.A
  • Category: Computers
  • Page: 593
  • View: 6796
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Introduces the integrated Java development and deployment environment, offering an object-oriented approach to building Web and database application.